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[OFFICIAL] Yggdra Union


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#751 Guest_Vizard.

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Posted 27 January 2007 - 05:43 AM

This game rocks, just started playing it, although the music isn't great, it is still a enjoyable game
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#752 Guest_wahoyaho

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Posted 27 January 2007 - 05:47 AM

wow 51 threads, looks like this is a great game ;) i might have to try it
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#753 Guest_Neko Ru

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Posted 27 January 2007 - 07:24 AM

Its good but it would have been better if we were able to move then attack.Like KH COM.
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#754 ZeroMarch

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Posted 27 January 2007 - 11:20 AM

Ok then i will start rating:1)Milanor:he is a totally a super man in this game.2)Yggdra:After change her class she is also totaly incredible with her Crusade 3)Durant and Elena:Both of them have their own advantage.Durant in ATK and TEC for Elena.Elena is great with night and her bloody claw is great and for Durant,he is good with fort & road and his Chariot is also quite good.4)Kylier:She got No 4 because of her equipment.5)Roswell:He is a quite balance fighter,can teleport at night and good against axe,sword and spear.6)Niet and Russell:Niet is good inside the water and also my favourite collector.Russell is good againt golem and the Itembreak is good if you already use Steal.7)Cruz:Oh man he is a great fighter,just kidding i also never use him.
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#755 JangoX

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Posted 27 January 2007 - 11:24 AM

the game very cool (but i dunno how to play how to control can some one tell me??- -")
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#756 NibelungValesti

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Posted 27 January 2007 - 06:00 PM

@JangoXWhat battlefield are you on? Some of the earlier ones there isn't much to control. Here, I'll explain how to fight a union.Inside a battle, if you notice, the side that initiated the attack runs up, and drills the other side. In response, the team that didn't initiate the attack counters. Here, your TEC and GEN will make a big difference. The higher your TEC and the lower their GEN, the more guys you will kill. Likewise, the higher GEN you have and the lower TEC they have, the less damage you take. So here, TEC and GEN are important.After all that, your side kicks as well as theirs start doing what they do best, random attacking. If you were to glance at the top of your screen, you'll see a bar as well as a percent. If you, on the control, hit and hold right, your men will go into agressive mode. Here, they do more damage. If you go left, your men will go into passive mode and do less damage. Why would you want to go passive then? The reason is skills. Every card has its own ability and it can only be used in a fight if A.) the requirements were fulfilled, and B.) your have your bar at 100% by filling it through going passive and then unleashing them. In the fight, the higher your ATCK is compared to their GEN, the more 'damage' you'll do. Likewise, the higher your GEN is and the lower their ATCK is, the less 'damage' you'll take. Damage as in how fast you kill the side kicks. Now, if you charged your skill up and you want to release it, if it is an offensive card, if your TEC is greater than their GEN, it'll 99.99% succeed. Naturally, if your TEC is lower than their GEN, the skill will most likely fail. On the other side, if your GEN is greater than their TEC, there is a 99.99% that it will fail. If you have a low Gen when they have a high TEC, good luck, you'll need it. Damage calculations are simple. Look at the card you are using and look at its POW (I think). For every guy you have left (for non-mounted units), it is 10%. Let us say you have 2 guys left that'd = to 20%. Then you look at the terrain and card ability differences (which I don't know how to calculate other than the terrain's bonuses). If they are on a Fort, they get a 40% defense boost so that equals to -40%. Right now, your damage is -20% which means you will do no damage. Forts also give your units defense boosts so they are useful. Finally, you look at the battle bonuses. If you have your head alive that is + 40%. So right now, you'll do 200 damage because the 40%s balance out and 200 is 20% of 2000 and that is dirt. Depending on which card skills you use, you might get other bonuses. Also, if you get an extremely lucky crit, then that is another positive 10% in your favor. Damage is only for the loser. You don't have hp in this game. You have morale. If you run out of morale, your unit doesn't want to fight anymore and retreats. It is different from dying. I might have missed something else so someone else can help.

Edited by NibelungValesti, 27 January 2007 - 06:01 PM.

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#757 Guest_Ezri_Fikri

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Posted 28 January 2007 - 03:30 AM

them all are the best :teehee:
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#758 Guest_snake56861

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Posted 28 January 2007 - 06:00 AM

I didn't add the guy with the green horse to my list, what the heck was his name I can't remember. Also I just got to BF40 after my massive hiatus from the game (I got hooked on twilight princess) and man Emilia is evil in that one, she took all my morale from durant in one shot, he had nearly 7K morale. She is quite dangerous. I think I can bypass her as the prereq. is to kill Canaan but not sure. Got a question for though, the killer behive does heavy critical when equipped what does that entail exactly, I think it would mean heavy units have higher chance of crit. hit??? not sure but I think it means units with 3 units get crit. easier but im not sure, im hoping someone knows more.And also offtopic im so suprised we got 51 pages on this thread way to go to all the people who post here sharing knowlege of this game on a regular basis.
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#759 pengu

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Posted 28 January 2007 - 06:11 AM

yeah, i would guess that heavy critical means more chance got a critical. or even doing more damage. oh and on those ratings, you forgot that durant can class change, and his dragoon rider class is pwnzor. scythe! pity theres no genocide card.
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#760 ZeroMarch

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Posted 28 January 2007 - 11:46 AM

The green guy you saying is Gordan and one more character that you can rate is Rosary.In battle Rosary is better than Roswell when fight against Gulcasa.And for Durant change into dragonknight if i did not wrong you can only able to do it from Bf 43 right?Because you get that Stray Dragon on that BF right or it was earlier?
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#761 Guest_aquatius

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Posted 28 January 2007 - 12:30 PM

It's really good, I love Atlus and Sting~ Riviera was fun, but i think Yggdra Union is CHOICE! (If you dont know what choice is, it means "cool")

I agree, but I prefer Atlus.
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#762 NibelungValesti

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Posted 28 January 2007 - 06:14 PM

Gordan is pretty useless. Durant is better especially since he can promote. Also, if you could obtain Genocide, who'd use anyone else? Milanor with Steal, Yggdra with Crusade, and Durand with Genocide. I wish I could do that. Three turns and kill almost everyone.
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#763 Guest_seany

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Posted 28 January 2007 - 07:45 PM

i hope its as good as everyones makin out im saving up for it cos everyones been sayin that its a goood game
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#764 Guest_zinc

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Posted 28 January 2007 - 08:17 PM

What a great game! It just goes on to show that GBA lives on still.
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#765 Guest_snake56861

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Posted 28 January 2007 - 08:38 PM

Also in the battle where Yggdra goes to the holy land and you fight Gul with gordon holding them off, if you let Gordon duke it out alone and he loses all morale he is the only character I have seen you can play as to be slain in battle and not give you a game over. Also Durant with Genocide, wow that would be incredible. For the stray Im not sure but I heard it was either 43 or 44 so you may be right when you say 43. Also did anyone else notice Mizer just dissappears alot and doesn't show up for long periods of time, last mission I saw him in was like 32. Does he just disappear off the face of the world or do I get the honor of slaying his annoying self.
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#766 Guest_-ken-

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Posted 28 January 2007 - 08:44 PM

mizer just disappears after the Cruz mission i think :x
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#767 NibelungValesti

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Posted 29 January 2007 - 03:50 AM

He doesn't disappear after the Cruz mission. You see him in the desert again. (I think that the Cruz mission is before the desert mission right?) I'm not sure if you actually get to kill him as in when the game actually says SLAIN. I don't remember. I think you do.
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Posted 30 January 2007 - 02:56 AM

I'm on BF 41, the one with the poison swamps that annoy the heck out of me and I am once again reviewing strategies, so I have two that I Want to try but not sure which is more effective so im asking you all. First I could let the enemie come to me and avoid the poision damage for awhile but alas waste cards or I could charge in and lose morale on poison panels right away and hope I don't lose to the enemies at all. neither are favorable in my opinion but I wanna see what someone else thinks, if anyone has a better idea I would appreciate the input also. I want to lose as little morale as possible as I am getting kinda low on items, ( I have 2 medals left and some items I don't really want to use at the moment.)

Edited by snake56861, 30 January 2007 - 02:57 AM.

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#769 Guest_axx

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Posted 30 January 2007 - 03:01 AM

I really like both games Yggdra is a good game, I am having some trouble getting used to the system of using skills, but Iam learning, the games themselfs are great, graphics, and everything A+.
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#770 ZeroMarch

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Posted 30 January 2007 - 05:10 PM

I would prefer the charge way because if you wait for enemy to come to you you will waste your card without moving.If you wait them to come to you then you finish them you still need to cross that swamp.Then way dont you find them instead,you can move and clear you way.Still this is my way.It still depend on you which way did you want to take.
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#771 Guest_snake56861

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Posted 31 January 2007 - 02:49 AM

I agree with you waiting isn't the best option and Im gonna take that damage anyways, I realized that about half way thru writing that post so I just said oh well and posted it anyways. If I play my hand well, I won't have to worry about low morale if I don't lose at all, which just means mil, and Yggdra will take on the enemies the most. Thanks for your input marche, but now that I thought on the strategies more charging was really the only answer that would work, because waiting doesn't guarantee I won't get held up somewhere and run out of cards, or if the enemie holds position at any time I have to move anyways so charging is the only option. Not that it bothers me that much, I'm more of an offensive person anyways, I usually rush in to the battle too quickly, I don't like to wait.
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#772 Guest_jose f franco

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Posted 31 January 2007 - 02:55 AM

Awesome, quite difficult at times (i forgot how many times Gulcasa genocided my a....), but too good. I heard that you can beat the final angel, but i just like thegood ending. I still dont get why the males unite in + pattern and ladies in X pattern, as for the swamps, i gave milanor the winged sandals and let him crush the enemy by himself
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#773 NibelungValesti

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Posted 31 January 2007 - 03:07 AM

The males are in the X pattern. The females are in the + pattern jose, just so you know. For the poison swamp/desert area/place, it was relatively easy because there were often roads that you could go on. Also, the morale damage you take isn't that bad. I took it all and it didn't hurt so much that it was insane.
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Posted 31 January 2007 - 08:46 PM

I can't wait to play this game, I'm earning up GP right now so I can download it. Is it like Tactics or Fire emblem?
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#775 Guest_snake56861

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Posted 01 February 2007 - 12:46 AM

It isn't really like either of those games, it uses many unique traits not found in either of those games. First off it uses cards to determine attack power and special skills, also, instead of each character attacking you get one shot per turn to attack, using unions. The only thing Fire emblem lke is the weapons triangle, which is actually only subtley like FE. better descriptions have already been listed in this thread so if you need a better opinion you can find it somewhere in the 52 pages, Im just giving a basic outlay of the game, and most likely left out something.
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