oh, thank you very much! ^^ I didn't know what version I was using since the 2.6a that I used was deleted along with my other files when the computer was reformatted... And my bro downloaded a new one and he doesn't know what version it was lol... thank you very much ^u^Game works fine with me and saving too. You probably have an older version of no$gba, download the latest version (2.6a) and it will save. If it still doesn't you need to start up a rom with no$gba and go to options-->emulation options and set the nds Backup type to auto and press ok, to save the setting go to options--> save options and reset the game and it will probably save. If it still won't save you need to set the save-type manually, you can use a site from the first page to search up the right save-type. Set the right save-type and start up the game, this way it will work for sure (don't forget to change the setting the everytime you start up no$gba and resetting the rom, because if you don't you will not be able to save)
[EMULATOR] No$gba v2.6a User's Guide and FAQ
#3151
Guest_sy-sy
Posted 13 April 2009 - 05:58 PM
#3152
Posted 13 April 2009 - 09:38 PM
#3153
Guest_HotforMasterchief
Posted 13 April 2009 - 09:53 PM
Edited by HotforMasterchief, 13 April 2009 - 09:53 PM.
#3154
Posted 13 April 2009 - 10:59 PM
This has been said at least 50 times, on previous pages, and even in the first post.Q: Can No$gba play Pokemon Diamond and Pearl?A: Yes. The sound needs to be turn on when you enter a battle.
You've caused me to weep, you've caused me to mourn
You caused me to lose my home.
Boys will be boys, and girls will be monsters
#3155
Guest_HotforMasterchief
Posted 15 April 2009 - 03:16 PM
Yes but its on and it still happensOr do i have to have speakers it worked when i had them but not now when i dont have themThis has been said at least 50 times, on previous pages, and even in the first post.
#3156
Guest_PaperBagz
Posted 15 April 2009 - 11:17 PM
#3157
Guest_Keyfighter
Posted 15 April 2009 - 11:39 PM
you can play them on the no$gba. dunno about the "mutiple games" function.Is it possible to play GBA games on No$GBA? Also, how does the "number of emulated gameboys" function work? Can you open multiple games? Sorry if any of these questions were already asked, the search function doesn't work, and I don't feel like searching thru 200 pages and multiple threads manually. THANKS!
#3158
Posted 16 April 2009 - 12:01 AM
#3159
Guest_PaperBagz
Posted 16 April 2009 - 02:35 AM
So the game has to have a specific multiplayer function for it to work?EDIT (don't wanna make a new post): Great! Thanks a lot!The multiple games function allows you to have multiple sessions of the game. Like for instance, Kirby and the Amazing Mirror allowed for linking up to 4 copies of the game for multiplayer. So if you can stand having 4 people huddles around 1 screen (and you have controllers), then you can do multiplayer.
Edited by PaperBagz, 16 April 2009 - 11:56 PM.
#3160
Posted 16 April 2009 - 10:00 AM
#3161
Guest_Katsuragi Eriko
Posted 16 April 2009 - 08:30 PM
#3162
Posted 16 April 2009 - 09:18 PM
You've caused me to weep, you've caused me to mourn
You caused me to lose my home.
Boys will be boys, and girls will be monsters
#3163
Guest_Obsidian
Posted 19 April 2009 - 03:12 AM
#3164
Guest_Lunatic Pandora
Posted 19 April 2009 - 06:17 AM
Do you mean this is your problem? If it is , read this quote.No$Gba Noise Remover--Warning this application may cause an unstable system and may result in a system crash use at OWN risk--Removes noise in games, you need to download the VC++2008 runtime first from the microsoft website. Download the file and extract the .rar file. Run no$gba and load a rom, then start up a.exe. While using the emulator you can press L+SELECT (buttons you set in the emulator) to remove current noise (sometimes it makes the noise worse) and press R+SELECT to restore the default settings
#3165
Guest_Obsidian
Posted 19 April 2009 - 07:31 AM
I'm trying to use the application but it's not working. I open the rom, start a.exe, and it closes after a few seconds. L+Select doesn't do anything. Not sure what I'm doing wrong.And I did install VC++2008.Do you mean this is your problem? If it is , read this quote.
Edited by Obsidian, 19 April 2009 - 07:33 AM.
#3166
Guest_Lunatic Pandora
Posted 19 April 2009 - 07:36 AM
#3167
Guest_Obsidian
Posted 19 April 2009 - 11:43 PM
I downloaded V++2008 from the microsoft website. It gave me a setup file, which I ran and installed.I downloaded the Noise Remover .rar from the given link. I unrared "Tool.rar" and got a few folders, one of which contains a.exe.App doesn't work though. I'm lost.EDIT: Nevermind, I got it. You have run no$mooz and open the ROM from there. It works just like the regular emulator, then when you run a.exe it'll remove the noise.EDIT2: Ah, much better.Did you download from the microsoft website?If you did , did you extract the .rar file as shown in the instruction?
Edited by Obsidian, 20 April 2009 - 12:27 AM.
#3168
Guest_newmann
Posted 21 April 2009 - 07:02 AM
#3169
Posted 21 April 2009 - 09:38 AM
You've caused me to weep, you've caused me to mourn
You caused me to lose my home.
Boys will be boys, and girls will be monsters
#3170
Posted 23 April 2009 - 08:22 PM
#3171
Posted 25 April 2009 - 04:04 AM
#3172
Guest_Samuelmeggs
Posted 25 April 2009 - 05:49 AM
I also have this problem and asked about it earlier (in the wrong place, my apologies, also he/she worded this a lot betterSo I tried to play Lux-Pain, and when the characters begin to talk their mouth animation isn't aligned together, making the 2nd frame of the talking animation appear above where their mouth location is. Anyway, attempting to try and fix, I discovered that by changing to the opengl 3D renderer it aligns it properly because for some reason the nocash 3D renderer stretches the picture, causing the misalignment. With the opengl 3D renderer, the game moves to slow to actually play, so I was wondering if there is anyway to fix this.Also, I tried downloading everything again already, just in case there was something messed up, but that didn't work, and I'm using no$gba 2.6a.Any help will be greatly appreciated.[edit]Also, I would like to add that if anyone has it working completely can you at least tell me, so I at least know its possible to fix.
#3173
Posted 26 April 2009 - 04:46 AM
#3174
Posted 26 April 2009 - 11:41 AM
You can also try to change the emulation speed, start up a rom with no$gba and go to options-->emulation options in the upper left you'll see the drop-down menu called "Emulation speed, LCD refresh" try to change that setting a few times and see what happens. You can also use no$wtt in combination with this setting. Try to change the settings a bit and see if it works.I also have this problem and asked about it earlier (in the wrong place, my apologies, also he/she worded this a lot better
).I tried using NO$WTT which was suggested earlier in this topic, but it doesn't seem to help the slowdown of OpenGL.Is there no solution?
#3175
Guest_bones blood
Posted 27 April 2009 - 10:21 PM









