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[EMULATOR] No$gba v2.6a User's Guide and FAQ


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#1276 Guest_lionel6910

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Posted 21 November 2007 - 06:35 AM

aww man playing nds games on this version is much laggier than 2.5b
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#1277 Guest_Omega-Xis

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Posted 21 November 2007 - 11:06 AM

aww man playing nds games on this version is much laggier than 2.5b

Ehh?This one is way better than the last one.It runs faster for me ^_^
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#1278 White_Reflection

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Posted 21 November 2007 - 11:15 AM

Hello, 2 quick questions I was hoping someone could help me with:1. Final Fantasy CC "Ring of Fates" - When I open the ROM, the game shoots off at ~200% speed during the opening movie, then as soon as I select "New Game" and the first event tries to start, the speed gets knocked off to ~50%. I have a decent computer (2.51GHz, 1GB RAM); tried it on both 2.5b and 2.5c for same results (Speed at Real-Time; doubling speed doesn't do much, halving speed just makes the OP movie run at 100% and the event still only runs at 50%). Does this mean (a) the game is not really supported on No$GBA and thus in the future, the problem might get solved; or [b] the game seriously does need 2GB of RAM to friggin run?2. Gyakuten Saiban 4 - It appears to fail to run; in that the emulator simply does not recognize the ROM file (says something about the lack of entry points). No blank screen, no nothing, just a blatant error message followed by the emulator closing itself saying the ROM-image crashed. Is it just my ROM that's damaged, or has anyone else also encountered a similar error?Edit: Got rid of unwanted smilies popping up in the text.

Edited by White_Reflection, 21 November 2007 - 11:21 AM.

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#1279 Kiririn-shi

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Posted 21 November 2007 - 12:31 PM

Hello, 2 quick questions I was hoping someone could help me with:1. Final Fantasy CC "Ring of Fates" - When I open the ROM, the game shoots off at ~200% speed during the opening movie, then as soon as I select "New Game" and the first event tries to start, the speed gets knocked off to ~50%. I have a decent computer (2.51GHz, 1GB RAM); tried it on both 2.5b and 2.5c for same results (Speed at Real-Time; doubling speed doesn't do much, halving speed just makes the OP movie run at 100% and the event still only runs at 50%). Does this mean (a) the game is not really supported on No$GBA and thus in the future, the problem might get solved; or [b] the game seriously does need 2GB of RAM to friggin run?2. Gyakuten Saiban 4 - It appears to fail to run; in that the emulator simply does not recognize the ROM file (says something about the lack of entry points). No blank screen, no nothing, just a blatant error message followed by the emulator closing itself saying the ROM-image crashed. Is it just my ROM that's damaged, or has anyone else also encountered a similar error?Edit: Got rid of unwanted smilies popping up in the text.

1. The answer is [a]. RAM has actually not much influence on the speed and your CPU is already powerful enough.2. I'll check later. I don't have the rom for the moment.
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#1280 Guest_tmd2006

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Posted 21 November 2007 - 12:37 PM

2.5c runs Pokemon Diamond and Pearl almost perfectly!All errors and bugs have gone!And the speed for me is acceptable (120% outside and 200% inside)
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#1281 Guest_Jade92

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Posted 21 November 2007 - 12:45 PM

Try changing your save type.It'll work after that.

Thanks, it worked with the Flash256KBytes setting.
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#1282 RockmanRotties

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Posted 21 November 2007 - 01:25 PM

Gyakuten Saiban 4 works fine for me and it's perfectly 100% speed and everything. ^_^
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#1283 Guest_whoawhoa3

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Posted 21 November 2007 - 04:22 PM

When a new version of no$gba comes out, are old save files kept?
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#1284 Kiririn-shi

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Posted 21 November 2007 - 05:51 PM

Just replace your old NO$GBA.EXE with the new NO$GBA.EXE and everything (save, settings...) will be kept.
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#1285 Guest_twinimage

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Posted 22 November 2007 - 02:18 AM

This is just what I need.I'm new to all this, and this is VERY helpful. Thanks.
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#1286 Guest_tidus0728

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Posted 22 November 2007 - 02:27 AM

hey just some small questionWhen I try to run DQ IV, the screen turns black. I followed everything this thread said so I downloaded BIOS and FIRMWARE and there is no problem with my save type.
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#1287 Guest_whoawhoa3

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Posted 22 November 2007 - 05:33 AM

I have a concern with some slowdown I'm experiencing with this emulator. Even though my computer can handle many mid/high level computer games well, it can only run rune factory for around 10 minutes perfectly before the framerate gets a kick in the balls and falls to unplayable levels. Is there any way I can improve the performance, I've closed all other programs. And generally speaking, does each patch of this emulator increase game speed, or do patches tend to fix glitches and smaller things? Thanks
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#1288 Guest_lionel6910

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Posted 22 November 2007 - 08:34 AM

oops just realized that the new version is working much better, sry ^^
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#1289 Kiririn-shi

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Posted 22 November 2007 - 10:50 AM

hey just some small questionWhen I try to run DQ IV, the screen turns black. I followed everything this thread said so I downloaded BIOS and FIRMWARE and there is no problem with my save type.

The game is just quite slow in the beginning so that you have to wait a dozen of seconds and press in the same time "start" to make some text appear. Make sure you have EEPROM 64 KB as save type.

I have a concern with some slowdown I'm experiencing with this emulator. Even though my computer can handle many mid/high level computer games well, it can only run rune factory for around 10 minutes perfectly before the framerate gets a kick in the balls and falls to unplayable levels. Is there any way I can improve the performance, I've closed all other programs. And generally speaking, does each patch of this emulator increase game speed, or do patches tend to fix glitches and smaller things? Thanks

Patches don't increase speed. In many cases, computer performance is not the limiting factor. It's just that No$gba is not optimized for many games so that however powerful your computer is, the game still runs quite slow.I am not sure if you aleady did this but the latest version has made huge improvement in terms of speed. If you were using an earlier version, switch to the last one.
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#1290 Guest_cjneo

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Posted 22 November 2007 - 11:32 AM

For FFIII, i noticed that there are 3 types of save type that i can use.EEPROM 8KBytesEEPROM 64KBytesFRAM 32K BytesWhich 1 should i use?
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#1291 Guest_brijeshhsejirb

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Posted 22 November 2007 - 12:56 PM

Use EEPROM 512 Kbits (that is EEPROM 64KB on No$Gba)
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#1292 Guest_whoawhoa3

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Posted 22 November 2007 - 05:52 PM

Patches don't increase speed. In many cases, computer performance is not the limiting factor. It's just that No$gba is not optimized for many games so that however powerful your computer is, the game still runs quite slow.I am not sure if you aleady did this but the latest version has made huge improvement in terms of speed. If you were using an earlier version, switch to the last one.

Alright, so I'm hoping that in a few more versions, the improvements in speed will continue.

Edited by whoawhoa3, 22 November 2007 - 05:52 PM.

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#1293 Guest_HardGay

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Posted 22 November 2007 - 06:26 PM

The game is just quite slow in the beginning so that you have to wait a dozen of seconds and press in the same time "start" to make some text appear. Make sure you have EEPROM 64 KB as save type.

The game is still black even after you start a new game and select your character name. You can hear it, but cant see it.
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#1294 Guest_Thoth-Amun

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Posted 23 November 2007 - 06:49 AM

Yay, 2.5c's out!Has anyone tested to see if pal park is supported in d/p yet (without pokesaving pokes into it, that is)?(Yeah, I'm still playing d/p...so shoot me).
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#1295 Kiririn-shi

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Posted 23 November 2007 - 09:53 AM

Has anyone tested to see if pal park is supported in d/p yet (without pokesaving pokes into it, that is)?

It isn't.
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#1296 Guest_-=CiAo=-

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Posted 23 November 2007 - 10:52 PM

Ummm, I was playing FF XII Revenant Wings then I got the save thing to EEPROM 64 Something then I saved the game...It says Save Complete or something then It got corrupted then deletes it...Maybe It was When I changed The Save type while Playing from FLASH 512 to EEPROM 64...

Edited by Nhate The Joker, 23 November 2007 - 10:53 PM.

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#1297 Guest_Tool17

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Posted 23 November 2007 - 11:36 PM

aye if you change the save type and open the rom again it gets corrupted i think if you change it while playing and save same thing happens.
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#1298 Kiririn-shi

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Posted 24 November 2007 - 12:27 AM

After you change of save types (whether you do "Save Options" or not), you have to RESET your game (File->Resset) or it is still the old save type that is used.
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#1299 Guest_demonkid98

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Posted 25 November 2007 - 08:31 AM

Which save type shold i use when playing Bomberman-Land and Touch?
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#1300 Kiririn-shi

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Posted 25 November 2007 - 02:21 PM

Which save type shold i use when playing Bomberman-Land and Touch?

http://www.dualscene...tname=Supercard
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