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[EMULATOR] No$gba v2.6a User's Guide and FAQ


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#2426 Guest_Zanerus

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Posted 30 June 2008 - 10:22 AM

I Just got Star Fox common downloaded but the sound was PAINFUL. Its on the common setting, so what set up should I use to fix it? The thing made a bunch of mechanical error noises and the talking hurt my ears.And two new errors. I played New Mario brothers, some sound errors EDIT: Never mind the Star force issue I fixed it.

Edited by Zanerus, 30 June 2008 - 01:31 PM.

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#2427 Guest_Yaksha

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Posted 30 June 2008 - 03:12 PM

any advice on getting lost magic working?
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#2428 Hola supermercado!

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Posted 30 June 2008 - 04:54 PM

any advice on getting lost magic working?

wut problems do u got? :)
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#2429 KHRS

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Posted 30 June 2008 - 07:06 PM

wut problems do u got? XD

I tried to play it before. Lost Magic doesn't work in the emulator. I think it loads up to... the company name or something like that then crashes.
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#2430 Guest_JalapenoLove

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Posted 01 July 2008 - 05:07 PM

This helped me ALOT.Thank you soo much. You are the best ! :]
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#2431 Guest_Lance Stone

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Posted 02 July 2008 - 01:32 AM

Under pocketheaven, it list save type, EEPROM (512Kbit), which will be EEPROM 64 KB on no$gba.

Even with that I cannot save.
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#2432 GBATEST

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Posted 02 July 2008 - 01:50 AM

After you change the save type manual, did you rest the emulator?What version of no$gba are you using since this games has been able to save for a long time?Since version 2.6a has automatic detections and should set it.Here is a previous quote, that says what save type to use.

If you look carefully, you'll see that the list says 512Kb, with a small 'b', indicating bits instead of bytes. Therefore, set the save type to 64KB EEPROM (notice the 'B').


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#2433 Guest_eliasm

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Posted 02 July 2008 - 03:41 AM

I need help =SI'm trying to do the "Blow" thing to start a fire on Lost In Blue 3, but I don't have a microphone and I just can't do the "emulation" of it whit the Volume Control...Someone knows if there is some kind of tool or a way to make the game "think" that i'm blowing?PD: sorry for my bad inglish...
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#2434 GBATEST

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Posted 02 July 2008 - 04:07 AM

In your earlier post, I gave you two possible solutions:1) the headphones as a mic.2) use Audacity (read this topic for more info)
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#2435 Guest_Lance Stone

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Posted 02 July 2008 - 07:57 PM

Does anyone have a clue which save setting is concurrent with 2Mb flash? Don't see a direct option in my list
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#2436 Guest_MechaAshura

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Posted 03 July 2008 - 01:27 AM

I don't kno about 2mb flash but if u want to save something delete the save file the no$gba emulator automatically makes when you close it (after uploading it) . It will write a new save file with your current data. just be sure to empty the recycle bin now and then
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#2437 Guest_Lance Stone

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Posted 03 July 2008 - 01:37 AM

Turns out it was FLASH 512KBytes
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#2438 GBATEST

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Posted 03 July 2008 - 11:28 PM

@Lance StoneBytes are made up of 8 bits each as Ody's post says.This a chart for save types.EEPROM - 4Kbit = EEPROM 0.5KbytesEEPROM - 64Kbit = EEPROM 8KbytesEEPROM - 512Kbit = EEPROM 64KbytesFLASH 2048Kbit(2Mbit) = FLASH 256KbytesFLASH 4096Kbit(4Mbit) = FLASH 512KbytesFRAM 256Kbit = FRAM 32KbyteI will add it to Ody first post.
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#2439 Guest_brianzx

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Posted 04 July 2008 - 10:32 PM

Can somebody like make a topic wtih a list for which save type you should use to the newer games such as; rondo of swords, Naruto Shippuden: Shinobi Retsuden 2 , The World Ends With You, Mugen no Frontier: Super Robot Taisen OG Saga and future games like Custom Beat Battle: Draglade 2,Summon night 1 n 2, Fire Emblem: Shin Ankoku Ryuu to Hikari no Ken,Final Fantasy IV,Luminous Arc 2: Will and more , I mean like a list of which save type you need to fix the problems like black scean and others. People can also help how to solve problems and other stuff.... what do you guys think?
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#2440 GBATEST

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Posted 04 July 2008 - 11:00 PM

Read this from the first post:

[*]STEP 5: Save type * it can be skipped if you use v2.6a and above but just in case, read below for troubleshooting[list][*]If you encounter an error saying something along the lines of "failed to read data" or "reinsert cartridge", just go to Options -> Emulation Setup and under NDS Backup Media, choose the correct save type.[*]You can find the save type at PocketHeaven or at dualscene........


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#2441 Guest_Sety251

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Posted 05 July 2008 - 05:49 AM

When I set the sound output mode to None, and then either faint a pokemon or catch one, the game will freeze until I turn the sound back on (so the cry will play). Is this the rom's fault or the emulator?
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#2442 GBATEST

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Posted 05 July 2008 - 06:00 AM

It is emulator. The sound needs to be turn on for battles.
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#2443 bladex

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Posted 05 July 2008 - 04:54 PM

my joystick isn't working. i tried using that joytokey program it works except the analog and directionl buttons don't work meaning i can't move/scroll screens etc!!
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Posted 05 July 2008 - 06:09 PM

my joystick isn't working. i tried using that joytokey program it works except the analog and directionl buttons don't work meaning i can't move/scroll screens etc!!

Did you test the joystick under "Game Controllers" control panel to see if Windows is registering the analog and directional buttons?If you test the joystick and it works, you might have to changes the settings in JoyToKey's configuration file. What kind of joystick (Playstation, Xbox360, etc) do you have since the configuration will be a little different depending on which type you have?
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#2445 Guest_Rai maito

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Posted 05 July 2008 - 07:59 PM

Ok i need help, i download the file that you need to be able to enlarge the emulator, and extracted the the unzipped file where my emulator is and i still cant enlarge it, why is this???
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#2446 GBATEST

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Posted 05 July 2008 - 10:22 PM

What OS do you have?Some OS (mainly Vista) have a problem with this added on. Check the first post for more info on this.You should be able to click on NDS2XGL2 executable and it will run.What happens when you click on NDS2XGL2 executable?
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#2447 Guest_brianzx

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Posted 05 July 2008 - 10:36 PM

The games still doesnt work after doing as the step 5 says... rondo of swords .. you know the games that i put in the last reply? what should i do?
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#2448 GBATEST

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Posted 05 July 2008 - 11:13 PM

Rondo of swords and The World Ends With You currently do not work on no$gba. The other games on your list should work.The World Ends With You does work on Ideas after you get past the first cut scene using a save state. Read this post for more info.Rondo of swords also works on Ideas as reported in this post.
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#2449 bladex

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Posted 06 July 2008 - 01:14 PM

Did you test the joystick under "Game Controllers" control panel to see if Windows is registering the analog and directional buttons?If you test the joystick and it works, you might have to changes the settings in JoyToKey's configuration file. What kind of joystick (Playstation, Xbox360, etc) do you have since the configuration will be a little different depending on which type you have?

yes i did windows is detecting it and all the buttons etc work in the calibration. it's a ps2 controller.
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Posted 06 July 2008 - 05:54 PM

@bladex1) Open JoyToKey2) You should select file and make a new configuration. You can name it no$gba so that you know that this will be your configuration for no$gba.3) Click on the tab that says "Others". You should make sure the "Use axes other than X and Y" and "use POV switches" boxes are checked. Also make sure the threshold is turned up to at least 60.4) Now click on the joystick tab and configure the settings for Axis and POV1. Since I do not have a playstation 2 controller, I can not test what need to be set for this. I found this settings on another site that you might want to test:

If a 360 pad acts like any other pad or a PS2 pad then the settings for mouse(or any key) to the analog axis isAxisY < left analog stick RIGHT (-100)AxisY > left analog stick LEFT (100)AxisX < left analog stick UP (100)AxisX > left analog stick DOWN (-100)Axis3 < right analog stick RIGHT (-100)Axis3 > right analog stick LEFT (100)Axis6 < right analog stick UP (100)Axis6 > right analog stick DOWN (-100)http://forums.theeca...amp;postcount=7

Let me know if this works out.
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