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[FLASHCART] SuperCard/SuperCard DSONE(i)/DSTWO User's Guide


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#251 phoenix121

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Posted 14 June 2007 - 08:25 AM

So that means I have to start my game over?

Why do you have to start your game over again?Open Pokemon in VBA, load your save state by pressing F1 or whatever, then press the button mapped to Start and choose Save. Then, a .sav file should appear. I'm pretty sure you can use that as your save file.
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#252 Guest_Gaming Pal Sean

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Posted 14 June 2007 - 09:40 PM

Why do you have to start your game over again?Open Pokemon in VBA, load your save state by pressing F1 or whatever, then press the button mapped to Start and choose Save. Then, a .sav file should appear. I'm pretty sure you can use that as your save file.

I've been saving that way the whole time and those are the only 2 files I have. :/
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#253 phoenix121

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Posted 14 June 2007 - 10:13 PM

Rename the .sa1 file to .sav and see if that works. I'll try to figure this out tonight if I have time.
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#254 Guest_logged

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Posted 17 June 2007 - 09:03 PM

I've tried patching River City Ransom EX and it says "OPEN FILE ERROR" whenever I try to open it. What does this mean? I have 2 ROMs of it and both have that. The compatibility list says it works perfectly.
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#255 Guest_DSGrim

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Posted 19 June 2007 - 06:12 AM

How would I use GBA cheats with the Supercard SD?
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#256 phoenix121

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Posted 19 June 2007 - 06:17 AM

I've tried patching River City Ransom EX and it says "OPEN FILE ERROR" whenever I try to open it. What does this mean? I have 2 ROMs of it and both have that. The compatibility list says it works perfectly.

The compatibility list does say that the patcher used was version 2.51, which is really old. You could try and get a copy of it, but it might still not work (because of firmware differences). You'll probably have to either find a patched version or find a manual patch.Imo, don't play GBA games with the Supercard. Most games lag too much anyway.

How would I use GBA cheats with the Supercard SD?

When you patch a GBA game, tick the "Enable cheats" option. Then, while in game, hit L+R+A+Start.
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#257 Guest_DSGrim

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Posted 19 June 2007 - 06:24 AM

I did that but it likes to print words out in chinese or japanese (dirty knees) and it only has like 5 codes. I updated the firmware to the 1.8
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#258 phoenix121

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Posted 19 June 2007 - 06:30 AM

I did that but it likes to print words out in chinese or japanese (dirty knees) and it only has like 5 codes. I updated the firmware to the 1.8

What about patcher? All the codes were translated from Chinese to English since version 2.56 or 2.57 (somewhere around then). Unless you downloaded your patcher from the Chinese site?
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#259 Guest_DSGrim

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Posted 19 June 2007 - 08:48 AM

I have an eng patcher 2.60. I dont mind a reinstall if you have a link that you know is 100%
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#260 phoenix121

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Posted 20 June 2007 - 06:21 AM

I've uploaded every single GBA cheat file here:http://www.sendspace.com/file/729oqoJust extract it and move into your SC folder.
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#261 yoshimitz707

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Posted 20 June 2007 - 08:18 PM

When I try to load The Legend of Zelda - Mugen no Sunadokei I just get a white screen on my Supercard lite. Are there any special option I have to patch with?
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#262 phoenix121

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Posted 21 June 2007 - 09:06 AM

When I try to load The Legend of Zelda - Mugen no Sunadokei I just get a white screen on my Supercard lite. Are there any special option I have to patch with?

Grab this new ndsrominfo.dat file:http://gbatemp.net/n...20-06-07_v2.zipWhen patching, make sure "Enable Restart" is disabled.
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#263 yoshimitz707

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Posted 21 June 2007 - 03:19 PM

How do I use that file?
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#264 phoenix121

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Posted 21 June 2007 - 09:52 PM

Linked from first postInstructions on how to run The Legend of Zelda: Mugen no Sunadokei
  • Download this file: http://gbatemp.net/n...20-06-07_v2.zip
  • Extract the ndsrominfo.dat file into your SC folder (typically "C:\Program Files\SC")
  • Patch the game, making sure "Enable Restart" is disabled.
  • Open the zip file again, this time, open the saver folder. Inside, will be a save file. Extract this save file, and rename it so it is exactly the same as the generated save file.
  • Copy the new save file and the game onto your memory device, slot into your Supercard, and play!

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#265 Guest_logged

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Posted 21 June 2007 - 10:04 PM

If I enable DS card as the saver patch, will it only save the .sav data, or the game as well? For instance, could I put a .nds rom on the metroid prime hunters demo cart? Or is that not possible?
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#266 phoenix121

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Posted 22 June 2007 - 09:43 PM

It will save the save data only. On a game cartridge, only the memory for the save data is rewritable. The game data works like a CD-R, hence the name 'ROM': Read Only Memory.
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#267 Guest_ManZero

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Posted 26 June 2007 - 05:32 PM

I'm having some problems with GBA Union with Megaman ZX. I'm placing the Megaman ZX rom with name "Megaman ZX.dsq", the save named "Megaman ZX.sav" and the Megaman Zero 4 rom with name "Megaman ZX.gba" all in the folder "ds" of my flash cart.The MMZX rom is patched with the following config:
  • Enable Restart
  • Enable Trim ROM
  • Faster Play Game
  • Enable GBA Union
  • Enable patch Cartridge acess (compatilbility: High)
The GBA rom is unpatched.When I choose the MMZX rom (the .dsq one), it loads de .gba file, and then the .dsq file. After that, I get two white screens.If I remove the .gba file, the game runs normaly, but not with the union.Am I doing something wrong, or is the MMZX Gba Union not supported?
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#268 phoenix121

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Posted 26 June 2007 - 09:57 PM

I'm having some problems with GBA Union with Megaman ZX. I'm placing the Megaman ZX rom with name "Megaman ZX.dsq", the save named "Megaman ZX.sav" and the Megaman Zero 4 rom with name "Megaman ZX.gba" all in the folder "ds" of my flash cart.The MMZX rom is patched with the following config:

  • Enable Restart
  • Enable Trim ROM
  • Faster Play Game
  • Enable GBA Union
  • Enable patch Cartridge acess (compatilbility: High)
The GBA rom is unpatched.When I choose the MMZX rom (the .dsq one), it loads de .gba file, and then the .dsq file. After that, I get two white screens.If I remove the .gba file, the game runs normaly, but not with the union.Am I doing something wrong, or is the MMZX Gba Union not supported?

Personally, I've never managed to get GBA Union to work, but you can try unchecking "Enable Trim ROM" and "Enable Restart". Some game functions (or indeed some games) won't work if those are enabled.If that doesn't work, then you should ask your question at SCDev or at the Official Supercard Forum.
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Posted 28 June 2007 - 09:55 AM

i'm kinda still stuck at the supercards cheating system. how do i get it to work?i did the patching and the green light thing but i dunno what scc's are for what game.how do i tell?
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#270 phoenix121

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Posted 28 June 2007 - 11:26 AM

If a .scc exists for a game, it will be automatically selected. If it doesn't exist for the game, then no cheat file will show up. You can make your own scc files from AR codes or Dipstar codes by using the programs provided on the Supercard download page.
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#271 Guest_hinoatashi

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Posted 30 June 2007 - 08:58 AM

I'm using a Supercard DS ONE and am trying to play Bleach 2nd, but the autosave doesn't seem to work. Is there a patch at all?
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#272 yoshimitz707

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Posted 02 July 2007 - 01:23 AM

I have a supercard lite with Pokemon Diamond on it. When I try to connect my DS to the Wii to send my Pokemon to Pokemon Battle Revolution it tells me the DS card has been ejected and to turn it off and try again. How do I fix this?
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#273 Guest_shamusyeah

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Posted 03 July 2007 - 09:28 PM

Hey phoenix, how ya been, I got nervous brickdown off dgemu recently. I've been playing it on my supercard [one] without any problems. However I got to a certain part in the game where the retro world is unlocked, and when trying to load that world I got the black screens. I tried once more and got black screens again. Then I tried running the game without the patch and got the black screens at the title, then I tried running the game once more with the patch and it said my sav data was corrupted. so now I've had to start over. But I was wondering if the file on this site is a bad dump or not?so yeah any input would be appreciated k thanx.
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#274 yoshimitz707

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Posted 04 July 2007 - 05:58 AM

I wonder where Phoenix went. He hasn't posted in a while.
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#275 Guest_logged

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Posted 04 July 2007 - 07:28 AM

The DS rom compatibility site has been suspended. I need to know if that new Hoshigami Remix game works with Supercard. Does anybody happen to know? I took a loan to buy it, and would hate to find out it doesn't work.
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