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--- Nintendo 64 Emulation Guide ---


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#201 Guest_Siran

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Posted 28 July 2007 - 04:37 PM

Hi I've been having a hard time trying to get S.D Hiryu no ken densetsu to work on my project 64. When ever I load it up all I get is this.Posted ImageI'm have NVIDIA GeForce2 MX/MX 400. Does anyone have a solution to this. Any help would be much appreciated.
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#202 Cougar Draven

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Posted 29 July 2007 - 10:54 PM

I've been having some issues with OoT. I've tried every plugin on the first page, and nothing works right. Every program I've tried has told me that I cannot use Direct3D, as this is quite an old laptop. I'm curious if there is a way for this to work.
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#203 Guest_MetroidJunkie2007

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Posted 03 August 2007 - 02:11 AM

Anyone know where I can find a reliable link to the high res Ocarina of Time? All the ones I found were broken links.
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#204 Guest_MetroidJunkie2007

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Posted 03 August 2007 - 02:22 AM

You can get Ocarina of Time on this site. It works great and it looks fine.

I was talking about the enhancement packs, like high res or cell shading. I already have the rom.
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#205 Guest_uberslayr

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Posted 03 August 2007 - 06:51 PM

i got Starfox 64 and it said the graphics card can't handle it, and i have a 512mb graphic card (the strongest)my graphic card is BFG

Niether does Super Mario 64 :|

mine works perfectly. the only thing that doesnt work is beating it in less than 16 minutes (pj64.net has a video about a person who beat it in 16minutes and 4 seconds

Edited by uberslayr, 03 August 2007 - 06:48 PM.

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#206 Guest_leogrecchi

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Posted 07 August 2007 - 10:39 PM

which is the best emulator for Mario 64?project 64 and 1964 didn't work hereit's a pentium 3, 2,4Gb, 128 RAM, w/ OpenGL supportdunno what's wrong...
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#207 Guest_basalmighty

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Posted 18 August 2007 - 02:51 PM

does somebody now an other site for good nintendo 64 roms.POINTS were deducted for this post by HadelPlease refer to the forum rules to find out why your points were deducted.
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#208 Guest_monkeyhead1620

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Posted 20 August 2007 - 08:58 PM

Nice job Nightblade, Im sure we're all sick of these questions...now if we could only get people to actually READ these type of things...

dude getting points is hard lol i hope i get use to it because i dont like posting in forums.POINTS were deducted for this post by HadelPlease refer to the forum rules to find out why your points were deducted.
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#209 Guest_nintendofan1

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Posted 23 August 2007 - 05:35 AM

thank you, this helps a lot, now it works.
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#210 Guest_rogueheart_69

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Posted 25 August 2007 - 11:14 AM

hahaha thats why it dint work...thnks!!!!
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#211 Guest_chugbug

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Posted 28 August 2007 - 10:01 AM

I have been havin trouble with emulation but readin this has really helped so now i dont need to post a question or anythings, oops i just did
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#212 Guest_chavaexceed

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Posted 29 August 2007 - 02:03 AM

NICE DETAIL! NOW I UNDERSTAND, WHY THE GRAPHICS OF THE EMULATORS DOESN´T WORK IN ANOTHER COMPUTERS, BUT PROJECT 64 EMULATOR IS THAT I USE!PROJECT 64 RULZ!I WILL USE THE EMULATOR TO PLAY ANY GAME WITH THE WIIMOTE & NUNCHUCK OR JUST WIIMOTE TO PLAY MARIO KART 64! NINTENDO HAD A GREAT IDEA TO MAKE THIS NEW GAME´S MODEPOINTS were deducted for this post by qcarachatoPlease refer to the forum rules to find out why your points were deducted.
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#213 Guest_FutchnVic

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Posted 29 August 2007 - 04:56 AM

I got an emulator a while back and it didn't work well at all, but then i got a new computer and i downloaded it again and it works fine. I think they're sweet, but sometimes the multiplayer games wont work when more than three players are playing.
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#214 Guest_ejouie

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Posted 01 September 2007 - 05:23 PM

anyone know how to play goldeneye online in 1964?
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#215 Guest_blsl

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Posted 02 September 2007 - 01:37 AM

Thanks a lot for this, nice to have all the links in one thread. Cheers!
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#216 Guest_dawmed

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Posted 05 September 2007 - 09:36 PM

hey the best emulator is project 64 cause it already has the plugins download it at www.emulator-zone.com1.6 download it not deadelosPOINTS were deducted for this post by Manxome FoePlease refer to the forum rules to find out why your points were deducted.
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#217 Guest_Caio Watanabe Gongora

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Posted 08 September 2007 - 09:31 PM

thank you now my project64 works perfectly but with errors in the video like every emulator
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#218 Cougar Draven

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Posted 11 September 2007 - 04:19 PM

What emulator are you using?

Well, I was using Project64 on the computer I was on. Now, I'm currently in-between emulators. I followed instructions exactly as the first post listed, but nothing would show up.I tried the GLN64, and I got choppy images, slow refesh rate, and choppy sound. I also used some others as a backup, and the Rice's gave me great sound, but no images.
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#219 Guest_BiggieSmalls123

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Posted 14 September 2007 - 05:42 AM

Thanks now they work so much better
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#220 Guest_Thristen

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Posted 18 September 2007 - 02:07 AM

I also noticed on Project64 theres a game shark tab does that do anything in any later versions or just something that isnt working at all?
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#221 Guest_blounce

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Posted 20 September 2007 - 03:52 AM

I need help finding a mac emulator to work on my macbook... I've tried Mupen64 and SixtyForce but SixtyForce crashes right after loading the game and Mupen64 runs abominably slowly... I'm on an Intel macbook, 2.0ghz, 1gb ram, 64mb video card with mac OS 10.4. Anyone?
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#222 Guest_shane0031

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Posted 25 September 2007 - 07:01 PM

dont wanna lead you on... here baby hit the bong well the west coast rolls alongggggggPOINTS were deducted for this post by Big BrotherPlease refer to the forum rules to find out why your points were deducted.
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#223 Guest_onionring

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Posted 26 September 2007 - 08:47 PM

Okay so I have project64 and legend of zelda, right. When i play it, the game loads with 60 FPS and stays that way for a few monutes, then it steadily drops until it hits like 17 FPS and stays like that. The game is playable, but its like annoying and slow. How can i optimize my project64 in order to get higher FPS?My specs (i'm playing it on a laptop) are p4 2.8 ghz, ati mobility 9700 w/64mb ram, 512 ram.. which accordin to p64's offical site.. is more than enough
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#224 Guest_Delmaru

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Posted 28 September 2007 - 07:36 AM

nice to know i cant play DK64, wish i would have known that earlier.
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#225 DownShift

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Posted 28 September 2007 - 07:48 AM

Okay so I have project64 and legend of zelda, right. When i play it, the game loads with 60 FPS and stays that way for a few monutes, then it steadily drops until it hits like 17 FPS and stays like that. The game is playable, but its like annoying and slow. How can i optimize my project64 in order to get higher FPS?My specs (i'm playing it on a laptop) are p4 2.8 ghz, ati mobility 9700 w/64mb ram, 512 ram.. which accordin to p64's offical site.. is more than enough

Change the graphics plugin. The version of the emulator should hardly matter, so long as you got it from the official site. I currently run a 933MHz, 512 RAM, 32MB Intel Integrated Video Card and with Rice's Video Plugin 6.1.1, I am running the game @ 50-60 fps with only some minor color loss in the menu and the character sprites. It makes it a lot more playable if you mess with the different graphic plugins.The game on Rice's Video Plugin 6.1.1Posted ImageAlternatively, switching from the default Jabo's Direct3D7 1.40 to Jabo's Direct3D6 1.40 will gain some color back, but some of the texture mappings get lost in translation.Posted ImageRunning the emulator on 16bit or 32bit color depths will also increase the FPS. Believe me when I tell you, it has NOTHING to do with your system speed or RAM configuration. Just mess with the graphic plugins and options until you get something that works for you.
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