I reckon meby once allies, you know fighting on the same side, but one gets amnesia or somethin - tragic and cliched but it works!
If you make a game, what is the relationship between the main character and the villain?
Started by
Guest_jasprelao
, Aug 01 2007 02:41 AM
33 replies to this topic
#26
Guest_Toocoolfortv
Posted 12 January 2008 - 01:00 PM
#27
Guest_NostalgicX
Posted 12 January 2008 - 05:43 PM
They'd be childhood friends or something like that. Something where if the main char lost, it would be embarassingOr they could just be siblings. Brother/sister would be interesting
#28
Guest_blackwhirlman
Posted 12 January 2008 - 06:11 PM
If it was me, I would make the villian relate to the hero by making him apart of the hero so that it seems that the hero questions whether he is a hero or villian, and undergoes a depression state he eventually recovers from.
#29
Guest_craigshipley
Posted 13 January 2008 - 02:11 AM
if i created a game my heros enemy would be a life long friend who disagrees with the way hes companion thinks kinda like magneto and professer x
#30
Guest_zed1and12
Posted 16 January 2008 - 08:05 AM
i think just for orginality that there should be no relationship inbetween the two you know just for kicks
#31
Guest_whiner
Posted 16 January 2008 - 09:30 AM
the villain and the hero in the game doesn't know or haven't seen each others faces the whole game, how would they fight?
#32
Guest_Wood_Legend
Posted 16 January 2008 - 09:32 AM
ok twins (boys) ones evil and ones good
#33
Guest_jarredacs
Posted 16 January 2008 - 10:06 AM
i would make the father against his evil son because it would take so much for him to defeat his own son
#34
Guest_TheBleedingOnion
Posted 16 January 2008 - 04:27 PM
when im fooling around in rpg maker, the relationship between my hero and villain is usualy they are childhood friends that havnt seen each other in forever, or war buddies or something of that sort.










