[OFFICIAL] Final Fantasy Tactics A2: The Sealed Grimoire
#226
Guest_alvincd
Posted 06 July 2008 - 01:47 AM
#227
Guest_ramdani_1428
Posted 06 July 2008 - 05:50 AM
#228
Guest_starburst98
Posted 07 July 2008 - 02:50 AM
#229
Guest_deathfrost
Posted 07 July 2008 - 04:02 PM
#230
Guest_`Game_Freak`
Posted 08 July 2008 - 07:08 PM
#231
Guest_hell on earth2
Posted 08 July 2008 - 08:18 PM
#232
Guest_Phizzle55
Posted 09 July 2008 - 04:56 AM
#233
Guest_zaayid
Posted 09 July 2008 - 11:05 AM
#234
Guest_klitzken501
Posted 09 July 2008 - 01:54 PM
#235
Guest_Boner
Posted 10 July 2008 - 06:20 AM
#236
Guest_Snookie13
Posted 10 July 2008 - 02:05 PM
#237
Guest_TheFlameAlchemist
Posted 13 July 2008 - 03:12 AM
#238
Guest_oldhagnumba3
Posted 28 July 2008 - 11:48 PM
#239
Posted 29 July 2008 - 06:25 AM

Hey, does anyone have a Tokusatsu userbar? Come on. There's gotta be one right? What's Tokusatsu you say? BLASPHEMY. SPACIUM RAY!
boomp3.com
Sigs
Sosica
#240
Guest_ChromeSin
Posted 29 July 2008 - 07:10 AM
Are you by any chance talking about the final battle? because for me the monsters were only about lvl 50, about the same as my characters... or are you talking about something else?FFTA2 is a fun game, but some of the cons imo are: the stupid laws, the mp system.Some laws are just plain stupid. For example, there's one called "being robbed" or something, and guess what, the opposing team is filled with theives... At least the penalties for breaking laws are way watered down; just no reviving, loss of privelage, and no law bonus. The mp system is annoying, and makes your maximum amount of mp nearly redundant. Each turn you get 10 mp (unless you have mp channeling, a privalege). At least the support abilites like halve mp exist for my summoner =D. Although i would've prefered the old mp system, where you start off with your max mp and it goes down as you use it.I also hate the bazaar system, which is why I abuse the auctions =POverall though, it's quite a decent game.It would be nice if I was warned before hand that the monsters in the final level of the stupid tower were lvl 90 ish...Stupid false sense of security.
#241
Guest_MetalGear_ReX
Posted 29 July 2008 - 07:51 AM
True about the laws, they are not stupid they are just odd. Like not using MP or my personal favorites the 20> Damage law. But i believe the mp system makes the game more challenging. True you cant abuse that Ultima spell over and over again or use all of those heavy MP spells but most of the spells are cheaper in MP cost. It causes you to be more strategic with using spells, instead of being a heavy abuser of the same spells.Another thing, the bazaar system wasn't like how it was in XII but it still has its uses.Are you by any chance talking about the final battle? because for me the monsters were only about lvl 50, about the same as my characters... or are you talking about something else?FFTA2 is a fun game, but some of the cons imo are: the stupid laws, the mp system.Some laws are just plain stupid. For example, there's one called "being robbed" or something, and guess what, the opposing team is filled with theives... At least the penalties for breaking laws are way watered down; just no reviving, loss of privelage, and no law bonus. The mp system is annoying, and makes your maximum amount of mp nearly redundant. Each turn you get 10 mp (unless you have mp channeling, a privalege). At least the support abilites like halve mp exist for my summoner =D. Although i would've prefered the old mp system, where you start off with your max mp and it goes down as you use it.I also hate the bazaar system, which is why I abuse the auctions =POverall though, it's quite a decent game.
#242
Guest_Talomis
Posted 29 July 2008 - 05:11 PM
#243
Posted 06 June 2009 - 06:47 PM
He means the moonlight tower or whatever its called, that randomly spawns next to grazton seaport. (names may be off, its been a little while)And this game is good, except I don't really get the exp system/mvp system and it isn't super easy to manipulate crazy 90 exp hits on your own characters to lvl up a new clan member like it was on gba. but I suppose that can be seen as a good thing. The fact that the two new races are completely unnecessary (I only made a geomancer cuz I really, really wanted one, lvl 45 and basically worthless) and don't in my eyes really even have an Ivalice feel, (of course, the pig-like race is just an ugly Bangaa in FFXII, lazy much Square-enix?) like cid. (Which in this game is the worse abuse of a final fantasy name staple ever.) The story is kind of dumbed down to the point a kid should be insulted, but the Cameos from Tactics advanced are nice. What I'd really like to see is an abandonment of the Ivalice storyline and a return to the all-hume/monster cast of the first tactics, which is still my favorite.Are you by any chance talking about the final battle? because for me the monsters were only about lvl 50, about the same as my characters... or are you talking about something else?FFTA2 is a fun game, but some of the cons imo are: the stupid laws, the mp system.Some laws are just plain stupid. For example, there's one called "being robbed" or something, and guess what, the opposing team is filled with theives... At least the penalties for breaking laws are way watered down; just no reviving, loss of privelage, and no law bonus. The mp system is annoying, and makes your maximum amount of mp nearly redundant. Each turn you get 10 mp (unless you have mp channeling, a privalege). At least the support abilites like halve mp exist for my summoner =D. Although i would've prefered the old mp system, where you start off with your max mp and it goes down as you use it.I also hate the bazaar system, which is why I abuse the auctions =POverall though, it's quite a decent game.
#245
Posted 08 June 2009 - 05:20 AM
Edited by Bash the Government, 08 June 2009 - 05:21 AM.
Should I feel bad if I want everything to become ice cream?
#247
Guest_Dawdiiio
Posted 05 March 2010 - 02:48 PM
#248
Guest_ZeroMk5
Posted 11 March 2010 - 02:32 PM
#249
Guest_xhisors
Posted 14 March 2010 - 06:23 AM
#250
Guest_maximmax
Posted 14 March 2010 - 07:46 PM











