Super Smash Brothers
#101
Guest_saranthe3rd
Posted 30 January 2009 - 01:46 AM
#102
Posted 26 September 2009 - 08:50 AM
Edited by lilbenniboi, 26 September 2009 - 08:52 AM.
#103
Guest_The Ultimate One
Posted 27 September 2009 - 05:58 PM
#104
Guest_Zero v2.0
Posted 28 September 2009 - 07:15 AM
i'd have to disagree with one point in your argument, while brawl did set high markings for character design and glitch fixing, the imbalances you speak of are called mind games and they actually make or break a fighting game period. If you have a fighter who goes all offensive against a fighter who toys around with his opponent, making them ill at ease for when the next attack will be, more times than not the person who does the mind games will win cause they can fight more efficiently knowing that they have the upper hand with the simple fact that they can provoke an attack from their opponent, then rush in after the attack and counter with an attack of their own, maybe even a combobrawl all the way...much improvement from the imbalances from melee...
...graphics much better & fixed many hax...altho introduced more imba chars...still believe brawl is better than melee...
Edited by Zero v2.0, 28 September 2009 - 07:17 AM.
#105
Guest_biggboii63
Posted 28 September 2009 - 11:01 PM
#106
Guest_nips2009
Posted 29 September 2009 - 09:50 PM
#107
Guest_Dayrll
Posted 06 October 2009 - 08:27 AM
#110
Guest_obunce
Posted 22 February 2010 - 10:31 PM
#111
Guest_Chessmasta
Posted 22 June 2010 - 08:58 PM
#112
Guest_coldcola1
Posted 22 March 2011 - 10:49 PM











