Worst Sequel ever!
#26
Guest_BigLoveCoprophiliac
Posted 14 April 2008 - 08:19 AM
#27
Guest_Eligor
Posted 14 April 2008 - 04:34 PM
My thoughts exactly. Sure Oblivion had better graphics than Morrowind, but doesn't come close to morrowind's awesome gameplay and quests. Oblivion is just too easy, and gets boring way too quickly. i'm not saying Oblivion is a bad game though, just bad compared to it's prequel, Morrowind.Elder Scrolls IV: Oblivion took what made Morrowind awesome, and kind of drilled into the ground and pissed on the grave. The main quest was terrible, they removed useful items, like spears, crossbows, and the ABILITY TO HIS STUFF WITH YOUR STAFF WHEN IT'S OUT OF CHARGES.
#28
Guest_Violet00
Posted 14 April 2008 - 09:54 PM
#29
Guest_Eligor
Posted 14 April 2008 - 10:21 PM
oh yeah! I forgot to mention that too. The first Banjo Kazooie was really good, but when banjo tooie was released, it was kind of a let down.In conclusion; Sequels to games always leave a lot to be desired.Banjo- Tooie was pretty terrible in my opinion
#30
Posted 16 April 2008 - 07:02 PM
I'm pretty sure the Genesis could be called an "Other Console"StevoNow this is where everyone throws tomatoes at me for bringing up sega in a nintendo forum.
#31
Guest_leon_autumn
Posted 17 April 2008 - 09:22 PM
Edited by leon_autumn, 17 April 2008 - 09:23 PM.
#32
Guest_Johnny727
Posted 17 April 2008 - 10:10 PM
#33
Posted 18 April 2008 - 07:23 PM
#34
Guest_coolguysa
Posted 28 October 2008 - 08:52 PM
#35
Guest_aer307
Posted 29 October 2008 - 01:46 AM
#36
Guest_BladeBlade
Posted 22 December 2008 - 06:24 AM
#37
Guest_ligthknigth
Posted 23 December 2008 - 06:45 PM
#38
Posted 03 January 2009 - 06:09 AM

Sig credits to Slider on TSF.
#39
Guest_Doctor Dirty
Posted 03 January 2009 - 08:31 AM
- Pokemon Ruby & Sapphire - it just doesn't feel like your traditional Pokemon game. The music, the absence of your old favorites from Johto, the graphics...it lost its old appeal. Hoenn is the largest Pokemon region to date...BUT THERE'S NOTHING TO DO. In GS, there was something interesting around every corner. The routes of Hoenn were lacking the liveliness and detail of its predecessors; it was TOO linear. Also, in the older games, there wasn't a contrived plot that involved the legendaries. They were "optional," if you will; they weren't involved in your quest. I liked it that way. Now, you're being forced into the ringer against an awry deity of sorts and it took away the simplicity of the dimension that the old games collectively shared. It took itself too seriously and tried to impress, and that's why I mark it as the lowest point of the series. So far. Thankfully, The FireRed & LeafGreen remakes and Diamond & Pearl have redeemed the series, and Pokemon is still going at it strong
- Need for Speed Underground 2 - WHAT THE F#%K. Here's a message to EA: car + sandbox gameplay x long load times^ad placement + poor song selection = FAIL. Seriously, I could've finished writing an autobiography by the time the friggin' game was done loading the garage screen. What I also hated about it is that there's no option to skip to a location in order to reach a destination if you didn't feel like driving. It could take 3-4 minutes to go from one side of the city to the other, so this game was more like a chore than an enjoyable experience. What's even more heartbreaking is the fact that the first Underground was such a fantastic game; steady game pace, eclectic, atmospheric soundtrack, variety in the courses--it was the definitive racing game. This sequel was a complete regression, from the gameplay pacing to the MOTHERF#%KING SOUNDTRACK. Jesus! It was so disappointing. Underground 1 is the reason why I listen to music today, so to see a game of the same blood feature bland, uninspiring music in this game was like a kick in the balls. This game made me lose faith in Electronic Arts. Look at them now. All of their games suck today. This retrospective is an ode to an awful software company. Mainstream dickeaters.
- Call of Duty: World At War - Treyarch sucks. Period. I am so glad that this is their last COD game. Objectively, it's an above-average FPS; in comparison to Call of Duty 4, it's a steaming dump on Infinity Ward's porch. I consider COD4 as one of the greatest games of all time because of the near-impeccable balance of gameplay, storytelling, and replay value. This game proved that video games are art. In the newest game, the lacking story can be forgiven. We all know how World War II ends, and the predictability of it all trivializes the denouement somewhat. However, the characters are nowhere near as interesting as Captain Price, SSgt. Griggs, Gaz or even Lt. Vasquez. (The Russians were cool, though; I could relate to their hatred of Nazis [I'm black
]) After that, I still have a bone to pick with this title: the artificial intelligence is un. for. givable. They will run past two banzai in plain sight without letting off a single shot. Try doing the same thing. The banzai shoot/stab/rape YOU. And ONLY YOU. On several occasions, I wanted to run into Treyarch with an Arisaka bayonet while shouting "BANZAAAAIIIIIII!!!" and stab the lead programmer. This utter garbage in a 2008 video game is inexcusable in every sense of the word. I beat the game on Hardened, but this problem is common amongst all difficulty levels. Oh, and Nazi Zombies was awesome for 10 minutes - Sonic the Hedgehog 2006 - Sonic Adventure 2 was the last great Sonic game. That being said, I played this for 10 minutes "before saying bother this nonsense and doing something else." The camera is JUNK, the voice acting SUCKS, and the loading times are POO: 'Tra-la-la-lala, walking though the city...ooh, a mission! Let's see that this little girl wants me to do.' LOAD. Dialogue sequence. LOAD. Mission screen: 'Collect X amount of Y within Z:ZZ. Should be easy.' LOAD. 'Crap, I died because of that asinine camera.' LOAD. I figured that Sonic Team would know that unless you have a massive amount of brain damage nobody would spend US$30 on a frisbee but I was WRONG. It's Platinum Hits. Probably because it was on many retard-babies' Christmas lists and their mothers went out and bought it to shut them up. WERE THEY TRYING TO MAKE A VIDEOGAME?! It's a miscongeniality to Sonic fans, the Sonic franchise, and all of electronic entertainment alike. If it weren't for Sonic Chronicles, Sonic Team would have to, in the words of Ben "Yahtzee" Croshaw, "[take] him behind the shed and tearfully [put] both barrels through his confused, oblivious little face--stuff him, mount him, and re-purpose him as a litter-picking device."
Edited by biffyslags_358, 03 January 2009 - 09:13 AM.
#40
Guest_filpinodx921
Posted 04 January 2009 - 06:52 AM
#41
Guest_Doctor Dirty
Posted 04 January 2009 - 10:51 PM
I think 'CD-i' happens when Satan takes a dump. They aren't worthy to be called games, either. Those so-called 'games' are YouTube Poop fodder, and for good reason....those legend of zelda cd-i games? Those aren't even worthy to be called zelda games.
Edited by biffyslags_358, 04 January 2009 - 10:51 PM.
#42
Posted 08 January 2009 - 06:54 AM
#43
Posted 21 January 2009 - 01:41 AM
#44
Guest_mifflemaster
Posted 22 January 2009 - 03:48 AM
#45
Guest_jamesacope
Posted 22 January 2009 - 12:55 PM
#46
Posted 25 February 2009 - 01:18 PM
#47
Guest_andy-
Posted 28 February 2009 - 04:04 AM
#48
Guest_Spannerz
Posted 08 March 2009 - 03:07 AM
#49
Posted 06 September 2009 - 01:26 AM











