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Worst Sequel ever!


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#26 Guest_BigLoveCoprophiliac

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Posted 14 April 2008 - 08:19 AM

Sonic The Hedgehog 2 (Genesis Version). Bad, totally un-fun bonus stages, crappy crappy physics (even compared to Master System version!)Now this is where everyone throws tomatoes at me for bringing up sega in a nintendo forum.
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#27 Guest_Eligor

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Posted 14 April 2008 - 04:34 PM

Elder Scrolls IV: Oblivion took what made Morrowind awesome, and kind of drilled into the ground and pissed on the grave. The main quest was terrible, they removed useful items, like spears, crossbows, and the ABILITY TO HIS STUFF WITH YOUR STAFF WHEN IT'S OUT OF CHARGES.

My thoughts exactly. Sure Oblivion had better graphics than Morrowind, but doesn't come close to morrowind's awesome gameplay and quests. Oblivion is just too easy, and gets boring way too quickly. i'm not saying Oblivion is a bad game though, just bad compared to it's prequel, Morrowind.
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#28 Guest_Violet00

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Posted 14 April 2008 - 09:54 PM

Banjo- Tooie was pretty terrible in my opinion
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#29 Guest_Eligor

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Posted 14 April 2008 - 10:21 PM

Banjo- Tooie was pretty terrible in my opinion

oh yeah! I forgot to mention that too. The first Banjo Kazooie was really good, but when banjo tooie was released, it was kind of a let down.In conclusion; Sequels to games always leave a lot to be desired.
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#30 hotel security

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Posted 16 April 2008 - 07:02 PM

Now this is where everyone throws tomatoes at me for bringing up sega in a nintendo forum.

I'm pretty sure the Genesis could be called an "Other Console"Stevo
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#31 Guest_leon_autumn

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Posted 17 April 2008 - 09:22 PM

Well I usually dont get upset with bad sequels, becasue its always a risk to make a sequel to something that has a fan-base. Theres alot riding on the shoulders of the great originals, but I would have to say that I was dissapointed with Act Raiser 2 for SNES. It kept nothing of the original game that made it fun and new to play.

Edited by leon_autumn, 17 April 2008 - 09:23 PM.

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#32 Guest_Johnny727

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Posted 17 April 2008 - 10:10 PM

All Contra games that came after Contra 3: alien wars.Then Contra 4 came and set it straight againFor me there are no Contra games between 3 and 4.
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#33 hotel security

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Posted 18 April 2008 - 07:23 PM

I like Sonic 2 and Sonic 3/Knuckles but basically every Sonic game created after that has been pretty bad.And I wouldn't say that all sequels are bad...that's usually the case for movies but in many cases they improve the original and build on it and make it better. Final Fantasy, Ratchet and Clank, Jak, Zelda, Suikoden, Lufia...there's tons of great sequels.And how could I forget the worst sequel of them all. CHRONO CROSS!! Talk about a total abomination of a game with a Leveling system that was totally broken and a spell system that made me want to shoot myself. Every time a character leveled up it was a total chore to update all their spell skills. Not to mention that you only leveled up after boss battles for some reason...figure that one out. Stevo
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#34 Guest_coolguysa

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Posted 28 October 2008 - 08:52 PM

Super Mario Bros 2. Although I did buy it and owned it, it was a great game itself but not good for the mario series. I probably would have still played it if it wasn't a Mario game and stayed the way it did from Japan. I remember thinking, "what is up with these weird looking bosses shooting eggs at me?!?" lol The slot machine at the end of each level was fun though.
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#35 Guest_aer307

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Posted 29 October 2008 - 01:46 AM

i think that dk64 was a bad game. it wasn't that fun
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#36 Guest_BladeBlade

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Posted 22 December 2008 - 06:24 AM

Let's see...the sequels I hold anger against are...The Star Fox series, since none of them held up to the first.The Paper Mario series, for the same reason.I guess that's all.
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#37 Guest_ligthknigth

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Posted 23 December 2008 - 06:45 PM

LoZ II, that game REALLY SUCKED,I DON'T EVEN WANT TO THINK WHAT THE HELL HAPPENED ON THEIR HEAD WHEN THEY DO IT OR WHEN I BUY IT FROM WII STORE. Also the games of pokemon, they began just to repeat and repeat and repeat and repeat and repeat and repeat and repeat and repeat and repeat and repeat. They are the perfect sucks-but-sells-good game.
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#38 Myrmidont

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Posted 03 January 2009 - 06:09 AM

Jak II and III imo, I loved the series before they changed the demographic to the dark, cold, shooting type.
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#39 Guest_Doctor Dirty

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Posted 03 January 2009 - 08:31 AM

Sequels are risky business. They're hit-or-miss, really; Pokemon Gold & Silver were the best in the series in my opinion, because they gave me what I liked about Red & Blue and then some. (Hear that, Nintendo?) THAT'S how you make a sequel. Then again, everyone has their fair share of f#%k-ups:
  • Pokemon Ruby & Sapphire - it just doesn't feel like your traditional Pokemon game. The music, the absence of your old favorites from Johto, the graphics...it lost its old appeal. Hoenn is the largest Pokemon region to date...BUT THERE'S NOTHING TO DO. In GS, there was something interesting around every corner. The routes of Hoenn were lacking the liveliness and detail of its predecessors; it was TOO linear. Also, in the older games, there wasn't a contrived plot that involved the legendaries. They were "optional," if you will; they weren't involved in your quest. I liked it that way. Now, you're being forced into the ringer against an awry deity of sorts and it took away the simplicity of the dimension that the old games collectively shared. It took itself too seriously and tried to impress, and that's why I mark it as the lowest point of the series. So far. Thankfully, The FireRed & LeafGreen remakes and Diamond & Pearl have redeemed the series, and Pokemon is still going at it strong
  • Need for Speed Underground 2 - WHAT THE F#%K. Here's a message to EA: car + sandbox gameplay x long load times^ad placement + poor song selection = FAIL. Seriously, I could've finished writing an autobiography by the time the friggin' game was done loading the garage screen. What I also hated about it is that there's no option to skip to a location in order to reach a destination if you didn't feel like driving. It could take 3-4 minutes to go from one side of the city to the other, so this game was more like a chore than an enjoyable experience. What's even more heartbreaking is the fact that the first Underground was such a fantastic game; steady game pace, eclectic, atmospheric soundtrack, variety in the courses--it was the definitive racing game. This sequel was a complete regression, from the gameplay pacing to the MOTHERF#%KING SOUNDTRACK. Jesus! It was so disappointing. Underground 1 is the reason why I listen to music today, so to see a game of the same blood feature bland, uninspiring music in this game was like a kick in the balls. This game made me lose faith in Electronic Arts. Look at them now. All of their games suck today. This retrospective is an ode to an awful software company. Mainstream dickeaters.
  • Call of Duty: World At War - Treyarch sucks. Period. I am so glad that this is their last COD game. Objectively, it's an above-average FPS; in comparison to Call of Duty 4, it's a steaming dump on Infinity Ward's porch. I consider COD4 as one of the greatest games of all time because of the near-impeccable balance of gameplay, storytelling, and replay value. This game proved that video games are art. In the newest game, the lacking story can be forgiven. We all know how World War II ends, and the predictability of it all trivializes the denouement somewhat. However, the characters are nowhere near as interesting as Captain Price, SSgt. Griggs, Gaz or even Lt. Vasquez. (The Russians were cool, though; I could relate to their hatred of Nazis [I'm black :( ]) After that, I still have a bone to pick with this title: the artificial intelligence is un. for. givable. They will run past two banzai in plain sight without letting off a single shot. Try doing the same thing. The banzai shoot/stab/rape YOU. And ONLY YOU. On several occasions, I wanted to run into Treyarch with an Arisaka bayonet while shouting "BANZAAAAIIIIIII!!!" and stab the lead programmer. This utter garbage in a 2008 video game is inexcusable in every sense of the word. I beat the game on Hardened, but this problem is common amongst all difficulty levels. Oh, and Nazi Zombies was awesome for 10 minutes
  • Sonic the Hedgehog 2006 - Sonic Adventure 2 was the last great Sonic game. That being said, I played this for 10 minutes "before saying bother this nonsense and doing something else." The camera is JUNK, the voice acting SUCKS, and the loading times are POO: 'Tra-la-la-lala, walking though the city...ooh, a mission! Let's see that this little girl wants me to do.' LOAD. Dialogue sequence. LOAD. Mission screen: 'Collect X amount of Y within Z:ZZ. Should be easy.' LOAD. 'Crap, I died because of that asinine camera.' LOAD. I figured that Sonic Team would know that unless you have a massive amount of brain damage nobody would spend US$30 on a frisbee but I was WRONG. It's Platinum Hits. Probably because it was on many retard-babies' Christmas lists and their mothers went out and bought it to shut them up. WERE THEY TRYING TO MAKE A VIDEOGAME?! It's a miscongeniality to Sonic fans, the Sonic franchise, and all of electronic entertainment alike. If it weren't for Sonic Chronicles, Sonic Team would have to, in the words of Ben "Yahtzee" Croshaw, "[take] him behind the shed and tearfully [put] both barrels through his confused, oblivious little face--stuff him, mount him, and re-purpose him as a litter-picking device."
EDIT: -Praise of COD4-elaboration on Pokemon statement

Edited by biffyslags_358, 03 January 2009 - 09:13 AM.

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#40 Guest_filpinodx921

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Posted 04 January 2009 - 06:52 AM

I'd have to say that super mario bros. 2 sucked. it was going to be a totally different game, but no, they had to attach mario to it. Oh and those legend of zelda cd-i games? Those aren't even worthy to be called zelda games.
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#41 Guest_Doctor Dirty

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Posted 04 January 2009 - 10:51 PM

...those legend of zelda cd-i games? Those aren't even worthy to be called zelda games.

I think 'CD-i' happens when Satan takes a dump. They aren't worthy to be called games, either. Those so-called 'games' are YouTube Poop fodder, and for good reason.

Edited by biffyslags_358, 04 January 2009 - 10:51 PM.

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#42 mineril

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Posted 08 January 2009 - 06:54 AM

mario party 2, 3 and so onPOINTS were deducted for this post by The ArchbishopPlease refer to the forum rules to find out why your points were deducted.
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#43 RoyMastr

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Posted 21 January 2009 - 01:41 AM

zelda phantom hourglass wasnt much of a sequel although it was fun to play...
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#44 Guest_mifflemaster

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Posted 22 January 2009 - 03:48 AM

ahahahahah final fantasy x-2 anyone?GIRL POWER :lalala:
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#45 Guest_jamesacope

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Posted 22 January 2009 - 12:55 PM

mario teaches typing two ><__>< horrible
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#46 manafreak666

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Posted 25 February 2009 - 01:18 PM

Legacy of Kain:Blood Omen 2 was god awful compared to the original.
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#47 Guest_andy-

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Posted 28 February 2009 - 04:04 AM

Any Pokemon after blue and redMetal Gear 2+3 were god awful haven';t played 4 yet
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#48 Guest_Spannerz

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Posted 08 March 2009 - 03:07 AM

Goemon on the N64 was a huge dissapointment. As was mario kart 64, and double dash on the cube come to think of it. Mario Sunshine has to be the biggest let down ever actually, thank goodness galaxy made up for that!
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#49 LizasLilProtege

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Posted 06 September 2009 - 01:26 AM

Pretty much every Pokemon sequel I've ever played has been fairly lousy, to varying degrees depending upon the given game.
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Posted 07 September 2009 - 01:07 AM

Donkey kong 64 sucked balls

i loved donkey kong 64!GPs were deducted for this post, please read the rules! - Black Math Horseman
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