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Swordmasters or Assassins?


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Poll: Which do you prefer? (410 member(s) have cast votes)

Swordmasters or Assassins?

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#251 Guest_kyffer

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Posted 20 December 2008 - 07:21 AM

excuse me but what game are we talking about here? and where can i download it so i can play it on my VBA emulator
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#252 Guest_Rinshao

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Posted 20 December 2008 - 07:53 AM

definitly love the swordmasters more. XD
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#253 Guest_aznperson999

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Posted 22 December 2008 - 03:25 AM

Assassins for the win :shifty: , their just like ninjas, actually they kinda are
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#254 Guest_xoxo_rakel

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Posted 22 December 2008 - 09:52 AM

I like it both but I prefer Assassins
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#255 Guest_WarField

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Posted 22 December 2008 - 04:08 PM

I like power :P so, swordmasters :)
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#256 Guest_kunaboota

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Posted 23 December 2008 - 11:19 AM

I think swordmasters are the coolest. They are much faster, but a little weaker. but it doesnt matter. their critical % makes up for it
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#257 Guest_zrior

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Posted 23 December 2008 - 08:18 PM

i love swordies, so swordsmaster for me, sins are too stealthy.
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#258 Guest_Brawl 40

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Posted 23 December 2008 - 09:45 PM

I like Assassins better then Swordmasters.
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#259 Guest_Phoe_chan

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Posted 26 December 2008 - 07:24 PM

I for one like assassins XD
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#260 Guest_astaraelfantasy77

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Posted 27 December 2008 - 02:17 AM

Assassins are cool, but i just don't like what they are, so id have to say swordmaster.
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#261 Guest_Vongola11th

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Posted 27 December 2008 - 05:19 AM

Assassins, simply because there one hit KO helps a lot in a though spot.
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#262 Guest_tysonpokemonfan

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Posted 27 December 2008 - 04:38 PM

Swordmasters because I really do not like assassins much because the assassins are so very sneaky and villainous.
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#263 Guest_sararose

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Posted 28 December 2008 - 06:24 PM

swordsmani fell stong about swordsman
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#264 Guest_BergmanA

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Posted 29 December 2008 - 01:02 AM

i like mage, cuz i can ise the magic, and you can hit a far enemie
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#265 Guest_flamingnaruto

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Posted 29 December 2008 - 06:10 AM

well i think swordmasters are the best because of their power and accuracy on weapons they mastered the sword and its power.
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#266 Guest_loveapples

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Posted 30 December 2008 - 07:42 AM

Swordmasters tend to be more useful than Assassins... plus, you lose your thief skills, in GBA FEs upon promotion.and Swordmasters are easier to promote, as thieves need a fell contract to do so, which is annoying to find/get.
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#267 Guest_Jia Chao95

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Posted 30 December 2008 - 08:37 AM

well all valid points, but personally i prefer swordmasters.1) Better crit rating *don't believe me take josh as an assassin vs. Marisa a swordmaster into the link area make sure they're both lvl 40 and give them both killing edges or the crit sword that Marisa comes with.*2) You'll notice that swordmasters actually have a higher crit rating, about the same hp, better dodge rate, and hit harder. And they're usually on par with assassins on speed. It usually boils down to who gets the first hit. 3) They're also far more accurate with SOME weapons not all of them. 4) plus in my opinion its easier to get a swordmaster than it is an assassin. Since in the first american FE you had to wait till Jaffar or later to get an assassin and your swordmaster could easily be to lvl 40 by then.So i say Swordmasters ftw. Except there are certain units that just need to be assassins. A good example is Joshua from FESS he NEEDS to be an assassin. Since his stats learn more toward the thief end of the spectrum he's better suited as an assassin than as a swordmaster. He does less damage, is a little less accurate, speedy *not as fast as marisa*, and he has GOBs of hp *which he needs due to his smaller dodge rate*.

please introduce me to this game you are talking about
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#268 Guest_loveapples

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Posted 30 December 2008 - 11:15 PM

please introduce me to this game you are talking about

We are talking about the Fire Emblem games on the GBA.

well all valid points, but personally i prefer swordmasters.1) Better crit rating *don't believe me take josh as an assassin vs. Marisa a swordmaster into the link area make sure they're both lvl 40 and give them both killing edges or the crit sword that Marisa comes with.*2) You'll notice that swordmasters actually have a higher crit rating, about the same hp, better dodge rate, and hit harder. And they're usually on par with assassins on speed. It usually boils down to who gets the first hit. 3) They're also far more accurate with SOME weapons not all of them. 4) plus in my opinion its easier to get a swordmaster than it is an assassin. Since in the first american FE you had to wait till Jaffar or later to get an assassin and your swordmaster could easily be to lvl 40 by then.So i say Swordmasters ftw. Except there are certain units that just need to be assassins. A good example is Joshua from FESS he NEEDS to be an assassin. Since his stats learn more toward the thief end of the spectrum he's better suited as an assassin than as a swordmaster. He does less damage, is a little less accurate, speedy *not as fast as marisa*, and he has GOBs of hp *which he needs due to his smaller dodge rate*.

uhm... okay. but for point 1, shouldn't you be comparing Joshua as a swordmaster with Joshua as an assassin? or Marisa as swordmaster and Marisa as an assassin. Because, Joshua and Marisa have different stat bases and growths, which changes the results of who is better. Also, on point 4, if you didn't get Jaffar, then you aren't getting an assassin, because I believe you need Nino to talk to Jaffar in ch.26/27 to get the 26x/27x which is where the only Fell Contract is.
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#269 Guest_djdaniel

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Posted 30 December 2008 - 11:16 PM

sword on role play games
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#270 Guest_loveapples

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Posted 30 December 2008 - 11:16 PM

Assassins, simply because there one hit KO helps a lot in a though spot.

Even so, you can't rely on Silencer to always finish you enemy off... a Swordmaster has way more reliable in terms of tough spots. IMO
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#271 Guest_danh1495

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Posted 30 December 2008 - 11:33 PM

I would definately go with assassinPOINTS were deducted for this post by Dragon BluePlease refer to the forum rules to find out why your points were deducted.
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#272 lilbenniboi

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Posted 30 January 2009 - 06:11 PM

i prefer swordmasters...cant rely on assassins ability ftw & swordmaster seem much more graceful & lethal... :(
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#273 Greenz

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Posted 30 January 2009 - 10:47 PM

Swordmasters are by far the superior class. Just think about it, if you land a critical hit with pretty much any weapon, there's a good chance that you killed your opponent in one hit. And even if he's not dead, you've got another attack (because of speed) and another chance at a critical to finish the guy off.The reason Swordmasters are so much better is because of the Critical bonus they get. It has varied throughout the games with some awarding massive boosts of 30% to to others giving only 10%, but there is always a bonus. That combined with a Killing Edge makes Critical hits at least a 1-in-2 shot. That's an excellent percentage and if your character is loaded with skill and has good Critical support boosts, that number can skyrocket. I remember using Guy in FE7 and getting his Critical percentage up to 80%. Now there's a good chance for TWO critical hits, which is devastating to any character.Assassins, however, don't get the extra Critical boost. If they did, I might consider them, but they're not useful at all without a Killing Edge. Plus, their skill only activates when they get a Critical hit and after that another Random Number is generated to determine the lethality of that hit. But, that number must be less than half the critical percentage. Think about it, the chances of you rolling two low, low random numbers is virtually impossible and rarely ever happens. Those who have played know how sweet it is to land a lethal hit, but how often has it happened? You also never get assassins until late in the game, which makes swordmasters look better and better.I'll take endless critical hits any day over the rare lethal kill. That, and swordmasters just look sweet. There's more of an air of sophistication and gracefulness about them that no other unit exudes.
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#274 Guest_swaswee

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Posted 02 February 2009 - 10:36 AM

With two thunder supports (dieck and clarine work well) with A and B class, Rutger from fe6 gets a +25 bonus to his crit. He gets a +30 bonus from being a swords master. The woa dao, a sword that appears a few times in the game, has +35 crit. And since rutger nearly always maxes his skill (at 29), he gets a +14 bonus to crit.Add it all together, and he has a massive 109 chance to crit, meaning he`ll crit more often than not, even if the enemy has high luck.
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#275 Guest_Hopeless Bill

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Posted 02 February 2009 - 12:17 PM

I prefer assassin, when I had mathew change as an assassin, he become one of my "unremovable" characters.Plus they get farther. I mean by distance.
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