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Things in videogames or anime that are too stupid.


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#51 Guest_poodleyness

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Posted 01 May 2009 - 10:14 AM

How about "Infinite Undiscovery"?There's a part where they walk to the moon. I mean, sure ok that makes sense in the actual story, but the impracticality is that HOW LONG WOULD IT TAKE TO WALK TO THE MOON. I know it's chained to the earth, but it's still in outer space. AND they're not tired when they get there. Maybe they've been taking something.
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#52 Guest_alsy112

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Posted 01 May 2009 - 07:01 PM

The most stupid yet enjoyable in anime are the exaggerated fight scenes.POINTS were deducted for this post by KM.Please refer to the forum rules to find out why your points were deducted.
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#53 Guest_subakyo

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Posted 01 May 2009 - 08:03 PM

All. the. time. lmao. Team rocket from pokemon is the best example.you want the pikachu? tie and gag ash, lock him in a closet, hit pikachu with a bat to knock it unconcious, put it in a bag. Bam.
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#54 Guest_symerian

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Posted 13 May 2009 - 09:04 AM

The moogles from FF series, they are everywhere and anywhere... it's ridiculosu especially with that PonPon
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#55 Guest_geel9

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Posted 27 May 2009 - 11:23 PM

ummm honestly in anime, i mean dont get me wrong, its my favorite thing in the world, but dubbed... unacceptable. The english voice overs ruin the originality of the Japanese ones. and in naruto, if they have this "chakra" to make explosive paper, cant they make bigger explosives? or harness the power of ninja and control their own chakra to their liking?
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#56 linkpili

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Posted 27 May 2009 - 11:43 PM

why the game of The Legend of Zelda: Link´s awakening, does Zelda never appears in the gameż?
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#57 Guest_Merushii

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Posted 01 June 2009 - 10:11 PM

I do not like it when they make scenes overly dramatic. It is very annoying. For example, in Naruto, they take forever to zoom in on every side character while a battle is going on for their thoughts. And most of them are thinking things like, "Naruto..." and then it stays on them for a few seconds and then to the next person that thinks another person's name...If that makes any sense. It is just rather annoying.
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#58 Guest_B-o-b

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Posted 02 June 2009 - 09:36 AM

Why the 'The Legend of Zelda' is named like it is.Zelda only appears in a few scenes in almost every game of the serie, and in one or two games, she doesn't exist except in Links memory.It annoys me..

It's cuz Link loves her you silly sally. You'd name a story of your adventure after some broad you had the hots for, I bet. haha. Idk, I'm just being stupid.
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#59 Guest_ligthknigth

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Posted 22 June 2009 - 04:19 AM

QUOTE (xxOD @ Jan 24 2009, 10:40 AM) Why the 'The Legend of Zelda' is named like it is.Zelda only appears in a few scenes in almost every game of the serie, and in one or two games, she doesn't exist except in Links memory.It annoys me..

That is a question without awnser
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#60 sonicdeath

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Posted 11 October 2009 - 07:23 AM

In anime when a character falls to the floor I find stupid and irritating. What's the point.
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#61 Guest_Koveri

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Posted 14 October 2009 - 06:04 AM

Cutscenes or text that you CANNOT skip OR speed up :) It's like: I have played this 20 times! I know how it ends!
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#62 Guest_Josh Loves Anarchy

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Posted 14 October 2009 - 11:12 PM

1) When the ending boss isn't a mystery. OMAGAWD, IHZ GAHNNANDARF! OH NAWS, WE R NUT CEEIN DIS WUN KUMMING!2) This is just a minor gripe of mine for the Splinter Cell series, when NPCs repeat corny dialouge. I wouldn't expect an angry Georgian mercenary to repeat, "Oly oly oxen free!" over and over again when I just shot his partner.3) Things like Navi. Seriously. Die. 4) When games are announced as 'killers'. "Halo Killers" or "Zeda Killers" never do end up killing their intended target. They end up failing. 5) Overly cliche characters. "YAW NIGGUH, AHM FITTY CENT AND I BE RAPPIN DIS HAWT **** END KILLAN TERRERISTZ."
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#63 Guest_STHX

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Posted 15 October 2009 - 05:19 PM

The breeding system in Pokémon games.How is it possible that a Wailord can breed with a Skitty?It makes absolutely no sense!
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#64 Guest_caylenne

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Posted 15 October 2009 - 05:22 PM

How you can die in a cutscene in one shot yet take about a billion hits in battle. (Damn Aeris.)
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#65 Guest_dajkman

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Posted 16 October 2009 - 07:48 PM

in star ocean, the final part of story was in subtittles, you couldnt save them, rewiew them, pause them, and you couldnt skip boring parts. you could only see them again if you´d beat final boss again
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#66 The Mothman

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Posted 15 November 2009 - 04:14 AM

In video games: No difficulty setting; getting hit by an enemy can kill you instantly; constant puzzles in adventure games (Zelda being the only exception); console-exclusive characters; extremely easy boss battles.In anime: Characters repeating statements of other characters | EXAMPLE | Todd: I lost the game! | Zach: "You lost the game?"; constant flashbacks; unnecessarily long battles (as is the case for Dragonball Z, since characters needed to charge energy for 1-3 episodes before actually fighting)
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#67 Guest_drededdragon

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Posted 17 November 2009 - 02:56 PM

Games: Too much pokemon games, when you fall down something, you start all over from beginning of stage, retarted computers in beat em up games.Anime: Fillers...Fillers...People constantly bothering you about how "cool" naruto is and naruto keep saying the same thing over and over again (-Datte-bayo/Believe it)
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#68 Guest_the_nih

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Posted 20 November 2009 - 01:42 AM

Gameplay and Story segregation.You beat up a horde of enemies... see a cutscene with an equal amount of reinforcements... and then you surrender.
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#69 Guest_SERPENTINA !

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Posted 09 December 2009 - 06:58 PM

Why the 'The Legend of Zelda' is named like it is.Zelda only appears in a few scenes in almost every game of the serie, and in one or two games, she doesn't exist except in Links memory.It annoys me..

That's actually been something that annoys the heck out of me, too :wtf:But it's called "The Legend of Zelda" and she's so scarce she might as well be a legend ... so perhaps that's why?
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#70 Guest_Stagnant Wind

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Posted 10 December 2009 - 07:22 PM

I remember in Eternal Darkness at some point, I was wielding a sword powerful enough to damage C'Thulhian entities...and yet, I (for some reason) absolutely needed wire cutters to cut through wires blocking my way. Because my sword, that can hurt creatures from beyond the cosmos, wasn't strong enough to cut through it....
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#71 Guest_Rappolt

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Posted 13 December 2009 - 09:44 PM

I absolutely HATE it when creators make a sequel to a game with completely different people with a completely different idea but with the same name!
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#72 Guest_2bigpigs

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Posted 14 December 2009 - 03:39 AM

The fact that they don't go to the toilet.Finally achieve something great and that they (in videogames)take many bullets to die(counterstrike is cool)
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#73 Guest_thecrusader420

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Posted 15 December 2009 - 08:38 PM

Anime characters never fight at full capability immediately.In videogames: levels that just ARE NOT FUN. Example: driving level in gears of war
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#74 Guest_choldefice

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Posted 15 December 2009 - 11:24 PM

i really hate bushes in games that act as walls, anybody could easily go right through
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#75 Guest_Christian1019

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Posted 16 December 2009 - 09:01 PM

I remember YU-GI-OH it was soooooooo stupid!for crying out loud its a childrens card game!I also saw that Seto Kaiba bought two really stupid things!A plane that resembles a Blue eyes and a whole town to hos his stupid tournamate!
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