[OFFICIAL] Fire Emblem
#126
Guest_allstardragon
Posted 08 June 2005 - 06:47 PM
#127
Guest_SkogsMullen
Posted 08 June 2005 - 06:54 PM
#128
Guest_Erachima
Posted 08 June 2005 - 11:49 PM
Note that you don't compare him to Amelia here.Seth in no way sucks, his growth rates are superior to Franz, Kyle, and Forde overall. Sure he only has 19 levels to gain, but he is capable of getting very good level ups, not to mention his starting stats are rather nice for a Jeigan. His high luck will also help him critical a lot more than Paladins usually do. Olson has the same, but his growth trades a lot of Luck for more Strength and Defense- the problem is that his starting luck is terrible and he doesn't have a lot of room to make it up.Seth is being compared to the Oifaye amongst hardcore fans. He's the Oifaye of the GBA games, though one could argue Karel has that role.
#129
Guest_redkatana89
Posted 09 June 2005 - 08:08 PM
#130
Guest_squall_leonhart_a02
Posted 10 June 2005 - 06:01 AM
#131
Guest_lordpignea
Posted 10 June 2005 - 06:11 AM
#132
Guest_vpcdmd
Posted 10 June 2005 - 06:17 AM
- Name: Pierce (random) Effect: Reduce enemy Def by 0 Signal: The lance will flash Owners: Wyvern Knights- Name: Silencer (random) Effect: Eliminate opponent in one blow Signal: Looks like CRT Atks w/ purple flashes Owners: Assassins- Name: Great Shield (random) Effect: Immune w/ all atks Signal: The body will flash w/ a yellow light Owners: Generals- Name: Sure Strike (random) Effect: 100% accuracy Signal: The arrow will flash Owners: Snipers- Name: Dance (command) Effect: Allow allies to move again Owners: Dancers- Name: Steal (command) Effect: Can pilfer an item from enemies Owners: Thieves, Rogues- Name: Pick (command) Effect: Can open doors n' chests w/o keys Owners: Rogues- Name: Slayer (integration) Effect: Can cause more damages w/ monsters Owners: Bishops- Name: Summon (command) Effect: Can summon phantoms Signal: Some phantoms will appear Owners: Summoners, NecromancerHope it helpsBtw, Fire emblem is really cool as soon as I got it I played it non-stop 'till I finished itBTW, can U tell me about the skills the get when promote?? How can I use them??
Edited by vpcdmd, 10 June 2005 - 06:18 AM.
#133
Guest_Erachima
Posted 10 June 2005 - 06:27 AM
#134
Guest_vpcdmd
Posted 10 June 2005 - 06:54 AM
I don't think that is possible, since only one of your characters can attack at a time. If u mean you get something like Pierce while attacking ageneral, and he gets Great Shield, then I don't know, that never happened to me, but if it's possible I think that Great Shield would work. (Unless you get to attack twiceDoes anyone know what happens if some of those abilities were to trigger simultaneously?
#135
Posted 10 June 2005 - 08:15 AM

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#136
Guest_Wahhh
Posted 10 June 2005 - 06:38 PM
#137
Posted 10 June 2005 - 07:27 PM

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#138
Posted 10 June 2005 - 07:42 PM
#139
Posted 10 June 2005 - 07:58 PM

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#140
Guest_KilikDiamond
Posted 10 June 2005 - 08:17 PM
#141
Guest_gtf234
Posted 10 June 2005 - 08:30 PM
Edited by gtf234, 10 June 2005 - 08:34 PM.
#142
Guest_Erachima
Posted 11 June 2005 - 03:11 AM
#143
Guest_NuZZ
Posted 11 June 2005 - 04:36 AM
#144
Guest_Erachima
Posted 11 June 2005 - 05:01 AM
#145
Guest_gtf234
Posted 11 June 2005 - 05:30 AM
#146
Guest_irongoat
Posted 11 June 2005 - 05:35 AM
#147
Guest_Erachima
Posted 11 June 2005 - 06:14 AM
So then, they actually decided to put in a line saying what to do if both triggered? It would be much simpler to do it the way I suggested.Nah, the skills effects really are just that. Pierce just doesn't factor the enemy's defense into the damage calculation when active. It's a carbon copy of Holyn's Moonlight Hit skill, but with a much different activation formula. In Seisen, you had to do damage calculations manually before you attacked, it only displayed your HP, offense (Strength/Magic + might of weapon) and defense as well as the opponent's. If Holyn activated Moonlight Hit, which he did often thanks to his Minor Odo Holy Blood, then he would hit for whatever his offense was.Big Shield is equally simple, it just doesn't bother calculating damage if the skill activates. Sure Hit runs the hit/miss equation with 100% Hit for you; One Hit Kill doesn't even use a formula, instead it just kills the target.Back in Seisen no Keifu, Big Shield can activate any time the character was attacked, which meant it can block Moonlight Hit, Sunlight Hit, as well as parts of Ryuuseiken.
#148
Guest_gtf234
Posted 11 June 2005 - 07:01 AM
#149
Guest_Erachima
Posted 11 June 2005 - 07:04 AM
#150
Guest_gtf234
Posted 11 June 2005 - 07:32 AM








