Fire Emblem (in general)
#1
Guest_reficuldrol
Posted 18 October 2009 - 07:49 PM
#2
Guest_Bcarrot3
Posted 18 October 2009 - 08:40 PM
The knight may not have the best movement range, but you should use them like a moving front lines so to say, If you have a knight in the middle of the group, and your healers in the back, and you have your main attackers out fount, but then they get hit and can retreat back behind your knight and get healed, while the knight takes punishment from the enemies.also, in most of the games, especialy FE6 and onwards, there are items that improve movement. there are some boots found in the desert of FE6 near the dragon bones that while give any unit an extra +2 movement.You also talked about speed, while yes, the knight doesn't have the best speed, and most units will be able to attack the unit twice, the defense is so high, that it really won't matter too much.say you get attacked from a sword master, you get hit twice, but for half the damage that you would normally get hit with, and the knight (after gaining a few levels) will have enough health to ake the damage.you talked about mages being able to pick off the knight... that is true, the Knight does have low res. but if you equip a ranged weapon to the knight ( like a javlin) then the mage will probably go down after attacking only once, because the counter attack of the knight is strong enough to kill the low healthed mage. so yes... the knight is slow and can't move too far... but ultimitly it can even out a team of fast charecters, by giving them somewhere to run to after they get hit a few times and are below half health. :(because even thought the point of the game is to et through as fast as possible... if your team dies before you get to the end, you can't complete the game. :PI hope this helped in some way, and if you have comments about what i have said, feel free to post.Sorry to bother you, I was just wondering if any body used Knight in the Fire Emblem serie. I really don't get how you can like those unit. The goal is to finish the chapters as quick as possible. Knights usually move half of average unit. If you take one with you, he'll get in the way for sure in pratically all chapters. When I need someone with a good defense (chapters on ships for exemple), I take Cavaliers or Wyvern Knight. And futhermore, they may be strong and very good to defense but for what use if he doesn't have any speed. This makes him very vulnerable against Wyvern rider and Magicians. So if he gets catch, he's finish.Could anybody tell me how they use their knights, how and where. If not, tell me which unit you are using, and why.
#3
Guest_reficuldrol
Posted 18 October 2009 - 09:34 PM
Of course I'm about to reply... I'm not quite satisfited about what you just told.First, about your boots find in the desert and chest, you may used them. But in Fire Emblem 7, if you do this, you'll loose some precious stars of your funds. Do you know what I'm talking about? The overall tactic stats find in extra mode. As for the rest of FE games, yes this might take out the problem of movement, but for only ONE of your knight while you could have used it on any other character, your Lord for exemple. Abd it's only in half the game we see it first...About the speed thing, you're lucky if the enemy is a myrmidon. Because, yes, he won't be a real pain. But usually when your character gets badly hurt, it's not a myrmidon that made it, but more like Nomade, Fighter and Mage which the Knight can't reply on because they're too fast for him. They evade easily and attack twice. Nomades and Mages attack afar so they can attack up to 3 on one Unit in the same turn. It's a miracle to survive if only one unit block the ennemy's way.Futermore, in hard mode, we often see mercenary with lancecrever, Fighter with hammer. While your Knight have no speed: First, he gets hit hit for near 90%, then he gets hit twice and he missed most of his attacks. If he's still alive, luckily, this'll make another unit to protect, which is very difficult when flying units are arround.Against Mages, you're just lucky if your Knight has more than 20 strenght, because mine doesn't. I never saw any knight kill a mage in one shot. And if you missed, you'll get severaly punished.I'd like to know the chapter you are talking about when your knight kills mage easily. You are probably talking about the first ones in Fire Emblem 7, while you have a Knight LV 12 fighting units LV 3. But as the game goes on, it's difficult to use a Knight properly, from my experience. The ennemy's units get stronger and we see Mage with Cavaliers and Knight very very oftenly. My knights can't hold so many strong units. You need more fast units to evade the attacks.The knight may not have the best movement range, but you should use them like a moving front lines so to say, If you have a knight in the middle of the group, and your healers in the back, and you have your main attackers out fount, but then they get hit and can retreat back behind your knight and get healed, while the knight takes punishment from the enemies.also, in most of the games, especialy FE6 and onwards, there are items that improve movement. there are some boots found in the desert of FE6 near the dragon bones that while give any unit an extra +2 movement.You also talked about speed, while yes, the knight doesn't have the best speed, and most units will be able to attack the unit twice, the defense is so high, that it really won't matter too much.say you get attacked from a sword master, you get hit twice, but for half the damage that you would normally get hit with, and the knight (after gaining a few levels) will have enough health to ake the damage.you talked about mages being able to pick off the knight... that is true, the Knight does have low res. but if you equip a ranged weapon to the knight ( like a javlin) then the mage will probably go down after attacking only once, because the counter attack of the knight is strong enough to kill the low healthed mage. so yes... the knight is slow and can't move too far... but ultimitly it can even out a team of fast charecters, by giving them somewhere to run to after they get hit a few times and are below half health. :)because even thought the point of the game is to et through as fast as possible... if your team dies before you get to the end, you can't complete the game. :)I hope this helped in some way, and if you have comments about what i have said, feel free to post.
#4
Guest_firemblemen
Posted 19 October 2009 - 02:34 AM
#5
Guest_Hope Rides Alone
Posted 19 October 2009 - 06:25 AM
#6
Guest_AdamownsGBA
Posted 19 October 2009 - 05:21 PM
#7
Guest_bsmooth180
Posted 27 October 2009 - 03:12 AM
#8
Guest_adit22
Posted 02 November 2009 - 01:55 AM
#9
Guest_-Sanguine
Posted 04 November 2009 - 12:12 AM
Or any of the knights/generals in FE10, for that matter.You definitely haven't met Gatrie.
#10
Guest_the_nih
Posted 11 November 2009 - 01:47 AM
#11
Guest_TheSuperAwesomeHoshiYeah
Posted 12 November 2009 - 03:43 AM
#12
Guest_bongbardmee
Posted 17 November 2009 - 03:30 AM
#13
Guest_KyleOwns
Posted 22 November 2009 - 08:49 AM
#14
Guest_Richy92d
Posted 22 November 2009 - 08:54 PM
#15
Guest_Lucamilion
Posted 25 November 2009 - 04:18 AM
#16
Guest_Hinata Hyuga
Posted 25 November 2009 - 10:13 PM
#17
Guest_pigeon12345
Posted 26 November 2009 - 01:14 AM
#18
Posted 26 November 2009 - 03:00 AM










