Edited by iamhoan, 15 January 2010 - 10:58 PM.
Whats missing From Borderlands?
#1
Guest_iamhoan
Posted 15 January 2010 - 10:55 PM
#2
Guest_fenix
Posted 23 February 2010 - 12:54 AM
#3
Guest_The Flying Dutchman
Posted 23 February 2010 - 01:28 PM
#4
Guest_instructor
Posted 23 March 2010 - 11:46 PM
#5
Guest_challangeduo
Posted 12 June 2010 - 04:50 AM
#6
Guest_philly06
Posted 15 June 2010 - 01:20 AM
Yeah it is dull after playing a few hours. What the game needs is to have an emphasis on main character development and more personal interaction from supporting characters. Hell, even an atmosphere among the wild life would be good. Just compare this game to Red Dead Redemption and you'll see what I mean. Too many games lack that breathing environment which is the charisma it needs.The story couldve used more work. It was really dull.
#7
Guest_theunknown33
Posted 25 June 2010 - 06:17 PM
#8
Guest_Thatguy_865
Posted 01 July 2010 - 03:07 AM
#9
Guest_Foreplay
Posted 01 July 2010 - 03:38 AM
#10
Posted 14 July 2010 - 09:24 AM
#11
Guest_FluffyKillerBunny
Posted 14 July 2010 - 04:43 PM
Little bit harsh, the game didnt suck.The cell shaded art style, though called lazy by early reviewers, really does work for it, and was most enternaining.It was fantastic to play through, just loads of fun.But had nothing of even slight intelligent. The story was slow, bland, boring, told awkwardly and had the biggest "nut-punch" of an ending ever.But your 100% right on the leveling system being in just about every game these days. It seems almost standard, and it really should have just called itself an RPG not FPSRPGI think it has a lot missing. If it's making this claim that it's a "FPSRPG" then it needs to be an RPG. That means a gripping storyline, character background, etc. You can't just have a leveling system and call yourself an RPG. Leveling systems are found in almost every genre at this point.Also, the game sucks. So anything that could be added to make it not suck would just be great.
#12
Posted 14 July 2010 - 09:34 PM
The graphics were fine. The game was just not well put together.Little bit harsh, the game didnt suck.The cell shaded art style, though called lazy by early reviewers, really does work for it, and was most enternaining.It was fantastic to play through, just loads of fun.But had nothing of even slight intelligent. The story was slow, bland, boring, told awkwardly and had the biggest "nut-punch" of an ending ever.But your 100% right on the leveling system being in just about every game these days. It seems almost standard, and it really should have just called itself an RPG not FPSRPG











