Should Zelda's graphics have stayed the same from n64 to gamecube?
#1
Guest_MoopletX
Posted 17 February 2010 - 11:39 PM
#2
Guest_Voncivent
Posted 24 February 2010 - 09:07 PM
Edited by Voncivent, 24 February 2010 - 09:09 PM.
#3
Guest_instructor
Posted 05 March 2010 - 11:37 PM
#4
Guest_kisame199
Posted 16 March 2010 - 04:52 AM
#5
Guest_kattaria
Posted 26 July 2010 - 08:18 PM
#6
Guest_mienos
Posted 28 July 2010 - 10:27 PM
#8
Posted 19 September 2010 - 05:25 AM
#9
Guest_ZSaberLink
Posted 19 September 2010 - 08:59 AM
#10
Guest_takezo
Posted 21 September 2010 - 01:52 AM
i agree. it's boring to play the same way, the same graphics and the same old story. for some times to experience new things it's good, or it will be sickening to play a game. ok i too didn't liked the zelda wind waker (because link was drawn strange), but now i'm used to it. maybe it's just a general uneasiness with new things...Guys, remember that Twilight Princess was a GameCube game, not a Wii one in all honesty. I like how they are changing the artstyles from game to game. I did like OOT's artstyle back in the day, but I think they should move on, and do things like what they're doing for Skyward Sword. That is to make the art style serve a purpose or emphasize important features of a character (aka motion controlled sword, etc.).
#11
Guest_leonster929
Posted 28 November 2010 - 07:46 PM
#12
Guest_bulletproof lover
Posted 26 March 2011 - 05:28 AM











