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a tip


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#1 Guest_kanbei

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Posted 17 April 2005 - 08:28 PM

what opacity % do you use for brushes generaly? and how many layers do you make with them?Also how many color balance layers do you make?thnx :angry:
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#2 Guest_Fallen Angel

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Posted 18 April 2005 - 12:40 AM

All depends on your style... when I first started amking sigs I set everything to either softlight or overlay, now lately I just don't change the opacity most of the time..it gives my bg's the best texture and depth IMO,all personal prefrence though
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#3 Guest_kanbei

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Posted 18 April 2005 - 05:05 AM

thnx, any more? plzzzzzzzz
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#4 Guest_Vague

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Posted 18 April 2005 - 05:51 AM

meh i just brush normally, and color balances, usually one or two.
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#5 Guest_rats42

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Posted 18 April 2005 - 07:06 AM

ive recently changed to a new style, i have 3-4 layers of bg brushingthen i pick 4 -5 parts of the sig and brush over them, 1 layer with white, 1 with black, both on soft light, then do a fill layer in the same area on top of that with either black or white and set to soft light. after that, i have a layer with some light brushing set to soft light on top. after that i have 2-4 colorbalance layers, a curves layer, a levels layer, and 1-4 brightness/contrast layers.after i put the render everything, i flatten the sig and go to filter>render> lighting effects and play around with those to add depth(sometimes i do that after the brushing and before the coloring)edit: oh and fa? are you ever on msn?

Edited by rats42, 18 April 2005 - 07:07 AM.

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#6 Guest_Krayz

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Posted 18 April 2005 - 08:13 AM

I thought you quit.
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#7 Guest_Fallen Angel

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Posted 18 April 2005 - 07:12 PM

edit: oh and fa? are you ever on msn?

Not really...unless some asks me to go on, then I might go on if i'm not busy...
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#8 Guest_kanbei

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Posted 18 April 2005 - 08:05 PM

thnaks rats, that was a very complete guide :P, ill try out some of your tips
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