Hi, haven't been here in a long time, so I feel a bit out of place. Still I searched before posting, but couldn't find any post(s) similar that delves with what I'm trying to find.My current situation is that I've recently discovered Zombie Daisuki and would like to rip the music; however, dumping tools don't seem to work given that the game apparently uses a custom sound driver, which means WAV recording seems to be my only option. Some themes can be easily recorded, but others can't due to constant SFX, which brings me my question: is there any code that could possibly mute SFX for a game? I'm currently using the latest DeSmuME emu.As stated, I looked before posting not finding a topic that dealt with this or was similar to it. My apologies if this is somewhat a touchy topic, too.Thanks in advance for any help provided.
Could I Mute SFX?
Started by PsychoZeke, Mar 09 2011 12:28 AM
1 reply to this topic
#1
Posted 09 March 2011 - 12:28 AM
#2
Posted 10 March 2011 - 05:18 PM
Haha, looks like you got helped already:http://gbatemp.net/t282450-muting-sfx :DJust FYI, in case you want to do this in the future: GBATemp is great with questions about general emulation and flashcarts in particular, but the place where the devs really hang out is in Emuforums.com (the NGEmu forums). There's also the DeSmuME.org official forums to go to. Usually I go to those places for emulator stuff first, and to GBATemp for all the other enquiries.As for our part we'll try our best to figure things out and/or google something. If it is simple enough or if we happened to have come across it on the internet/while fiddling with the stuff ourselves we'll help you directly, but as you can see sometimes it's best to just go to the source I guess. :b(hope that was somehow helpful)










