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[GAMES] Games that uses the DS capabilities to its fullest


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#26 Guest_Richelieu

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Posted 01 January 2006 - 11:14 AM

I just wish Warioware would use the top screen... you really only need it for some of the "toys" in-game...
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#27 Guest_Mike Shinobi

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Posted 01 January 2006 - 11:30 AM

I'd say that Kirby and Yoshi use it exceptionally well. I also like how Animal Crossing and Super Mario DS used the system. Mario and Luigi us the dual scrrens very well, but uses very little of the touch screen and mic. Same with Advance Wars, although you can use the touch screen if you like. WarioWare takes use of all the features I believe, aside from online and wireless multiplay.
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#28 Guest_im called bob

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Posted 01 January 2006 - 04:44 PM

nintendogs use the features very well touch screen used lots microphone even blowing into the microphone does something also warioware is very good to
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#29 Guest_GunSlinger89

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Posted 01 January 2006 - 08:23 PM

NintendogsTrauma Center: Under the KnifeWarioware: TouchedFrom my standpoint these are the games that utilize the DS's INTERACTIVE capabilities to the fullest (in no specific order).
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#30 Guest_gaband27

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Posted 01 January 2006 - 10:06 PM

Warioware definitely has got to be one of the funnest uses of the touch screen and mic. All the Nintendogs games also make great use of the mic and touchscreen, to the point of almost never having to use the buttons at all.
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#31 Guest_TrojanPony

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Posted 07 January 2006 - 12:24 PM

Warioware: Touched! uses practically everything - mic, touchscreen, topscreen; it even allows 2 people to play Ping-Ping simultaneously against eachother! :wtf:Kirby: Canvas Curse would also have to be one - a great invention in my opinion.
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#32 Guest_RenatoMasuda

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Posted 22 March 2006 - 10:50 PM

feel the magic is kind of game that uses all features...
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#33 Guest_maxim84

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Posted 23 March 2006 - 09:27 AM

i think nintendogs easily maximize nearly all the potential of ds. okay, maybe not the wireless feature, but that can be easily upgraded in the near future.hem.. i think that's all for now.
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#34 lilaznkilla

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Posted 23 March 2006 - 01:16 PM

SBK uses mic and touch screen
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#35 Guest_Axl4002

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Posted 24 March 2006 - 02:42 AM

Castlevania is awesome...but don't think its max...try Metroid!
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#36 Guest_bobmcdoog

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Posted 24 March 2006 - 11:42 PM

remember even if the second screen does nothing more than augment a current game formula then its worthwile it being there eg. advance wars, resident evil - they're just plain better versions of what they were on one screen
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#37 Guest_voltorben

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Posted 25 March 2006 - 12:05 AM

another code, wario ware and feel the magic (but all the games gets kinda borring after a while)
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#38 Guest_bladed

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Posted 26 March 2006 - 12:38 AM

I would have to the wario game.
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#39 Guest_MidnightPokémon

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Posted 26 March 2006 - 06:06 AM

Ok, here is a game that uses all the features:Metroid Prime Hunters You can use the Touch Screen, the Microphone, Download Play, and you can play against others on WiFi.~Scott
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#40 Guest_crad

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Posted 26 March 2006 - 05:53 PM

mario used it good its nice to have a map
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#41 Guest_Jopn

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Posted 26 March 2006 - 06:03 PM

i think mario 64 uses it pretty good.now castlevania uses it to the processing abilities..
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#42 Guest_nizmo455

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Posted 26 March 2006 - 07:35 PM

canvas curse from kirby i think, is one that uses it all in equal portions
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#43 Guest_ShadowScythe

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Posted 27 March 2006 - 01:56 AM

Trauma Center: Under the Knifenow THAT'S a game that uses the touch screen.
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#44 Guest_zero999

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Posted 07 June 2006 - 01:23 AM

they should use the KH2 system with the touchscreen ( attack with touchscreen, map on top, level up on pause screen)
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#45 Guest_Teeb15

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Posted 07 June 2006 - 04:16 AM

I think that Warioware: Touched! used the capabilities of the DS quite well in that you had to use both screens AND the microphone on some games. Too bad there were only a handful of games where you did though.
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#46 Guest_X9Kittenz9X

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Posted 07 June 2006 - 11:18 AM

Trace memory went above and beyond the capabilities of the DS. the only way it could have been MORE involved is if it used the connection features.
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#47 Guest_val.salmon

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Posted 07 June 2006 - 11:43 AM

feel the magic and the rub rabbits are for me the only games who use the best the capacities if the DS (games on the two screens, big use of the touch screen, use of the microphone, and graphic capacities)
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#48 Guest_bagmanderyck

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Posted 03 August 2006 - 03:09 PM

I think metriod hunters, it even had voice chat in the lobby.
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#49 Guest_animea90

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Posted 03 August 2006 - 03:21 PM

advance wars does good with the 2 screens

yeah thats what i was thinking to when you are doing air and ground battles it helps and metroid prime hunter uses it pretty well the videos really use it. Also i like how mario kart and castlevania use it as maps, especially in castlevania a map makes it allot easier to navigate.
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#50 Guest_yohmaster122

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Posted 03 August 2006 - 08:27 PM

I'd say Brain age acdamy. It uses the Mic, the touch screen Etc.The little computer man lookes messed up though :(
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