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General Nintendo 3DS Discussion


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#1 Guest_SinseiMaster

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Posted 26 June 2010 - 03:21 AM

are you excited about the 3DS? I sure am!! Post your opinions on it and stuff..oh yea Im new here btw
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#2 Guest_philip ontacos

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Posted 26 June 2010 - 05:39 AM

are you excited about the 3DS? I sure am!! Post your opinions on it and stuff..oh yea Im new here btw

Haven't seen it in person yet, so can't have a firm opinion. In theory, it should be cool but time will tell. I am not sure if the whole home 3D thing will survive, especially with the need for expensive glasses for everyone.
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#3 Guest_pinky_popo

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Posted 26 June 2010 - 11:07 AM

But see, that's the cool thing about the 3DS: no need for special glasses! No idea how that's supposed to work, though...Anyway, I'm with philip_ontacos on this one. I'd really need to see the actual system before forming an opinion. My biggest concern is going to be the pricing of both console and games...I'm just not prepared to spend console prices on a handheld device. Of course, nobody really knows what the price will be, so I guess we'll just have to wait on that.But hey, E3 reviews were generally positive, so that's usually a good sign!
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#4 Guest_2bigpigs

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Posted 26 June 2010 - 12:08 PM

I think it's better than having to release a NDS micro or so.The E3 reception was really good and I think it met expectations. I think a few 3DS game trailers would change your mind. But if you can't see 3D on your TV, maybe you can't judge.I think just the fact of it being 3D without glasses would make me buy one. And if it could support homebrew, We may have a bit of fun,I guess 3D on a handheld is a good idea because the system it works on.., I doubt 2 people can see perfect 3D images on the screen at a time, So That's why 3DS is a funny idea and i like it. I can't wait to see a few real 3DS games being played.Also, Info

Edited by 2bigpigs, 19 January 2011 - 04:54 PM.

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#5 Guest_Itsun

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Posted 26 June 2010 - 04:24 PM

lol nintendo 3DS is a good attempt but... i dont rly believe it will be possible so soon at least lol.. but will be cool i guess ^^
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#6 Guest_pinky_popo

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Posted 26 June 2010 - 05:42 PM

@2bigpigs Nintendo hasn't released a specific release date, but reportedly hopes to have it out by March 2011 at the latest.By the way, has anybody seen photos of this thing? The power button appears to be just to the right of the bottom of the bottom screen...although physiologically that actually makes sense (we don't accidentally hit the start or select buttons, which are currently in that position) it's a little bit scary. Of course, it's got to be better than the placement on the current NDS. How many times have I accidentally hit the power switch in the heat of excitement? ...actually, I haven't, but I've been scared of it because that's where part of my hand rubs when holding the thing too tightly.So regarding the technology, after taking a look at some demos of people actually playing with the 3DS at E3, I think they may be using a parallax barrier type of technology. Yall remember those cool toys you got in cereal boxes that had different images depending on how you looked at it? A parallax barrier works KINDA like that, sending a different image to each eye. That's why, as 2bigpigs mentioned, it would work best on a handheld, as only one person will be able to get a good view of it.Unfortunately, because of this, I doubt we'll be seeing any homebrews for the system. At all. The technology and amount of detail it would require to make a viable 3D homebrew just isn't feasible for anyone outside the professional industry. Hopefully I'll be proven wrong, though--I'd love to see some cool 3DS homebrews!
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#7 Guest_2bigpigs

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Posted 26 June 2010 - 06:28 PM

I read about that 3 months ago. I think it was on howstuffworks. It was some crazy ideas.The parallax barrier makes sense to me. As for the Power button, It has happened to me on the PSP :wtf:In the photo, I noticed 2 screens of different sizes. The lower one was smaller to make way for an analog stick. Do you think sony can follow and make a 3D handheld of their own. The DS hasn't had any awesome adventure games which were really hardcore, so little vibration and movement. But the PSP is a different story, I doubt they can mimic this.Wasn't there something about taking 3D pictures and viewing them immediately? It does have 2 back facing cameras after all,

Edited by 2bigpigs, 26 June 2010 - 06:30 PM.

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#8 Guest_pinky_popo

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Posted 26 June 2010 - 07:28 PM

Yeah, the different-sized screens thing seems a little odd to me. It's going to make those utterly obnoxious book-orientation games impossible, and will make any continuous graphics...well, not continuous. Of course, the lower screen won't be 3D, so maybe that's what they're going for?Sony has actually denied rumors that they will be developing a 3D handheld system. From afterdawn.com, "Earlier in the week, Sony Computer Entertainment CEO Kazuo Hirai called 3D technology too imprecise." Apparently Sony is above the notion of resorting to gimmicks like 3D graphics. (either that or they just don't have access to the technology and are focusing on other development right now)So re: adventure games, which really have been a bit of a *blah* on the DS, I'm not so sure that anything special is going to happen here. Sure, the 3DS will have multi-axis gyros and advanced rumble technology, but it seems like adventure + Nintendo just isn't something that really happens.Actually, I've been wondering about the camera as well. 3D pictures *will* be possible, but more importantly, they might be used for some sort of weird tracking systems. Maybe using the camera to detect and follow face-shaped bright spots and adjust the view accordingly?
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#9 Guest_FelixWarstar

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Posted 26 June 2010 - 10:39 PM

We've hit the 50's again with our obsession with 3D. Yes we now have the technology to realistically obtain the images but as test currently show there is a danger to prolonged viewing (done with 3D televisions). As a causal gamer this might not effect me too much, not playing more than three hours at a time with sometimes days to weeks between picking my DS up again, but most other gamers friends play major amounts of hours almost daily. Then there as small portion of people who just can't see 3D, my Roommate has this issue which even the new technology. This push to 3D everything is driving him nuts as the new televisions actually hurts his eyes.I like that they are advancing forward but I'll wait for the next step, Holographic gaming. We can't be that far from now....
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#10 Guest_pinky_popo

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Posted 26 June 2010 - 11:41 PM

Welcome to DGemu, FelixWarstar!The notion of health hazard is an interesting one. I vaguely recall some similar testing done in the early 00's which supposedly triggered migraine headaches and trouble with focusing the eyes. Those tests were also done using glasses-dependent 3D technology if I recall.From sync-blog.com: "In an interview with Kotaku, Nintendo America President Reggie Fils-Aime said, “We will recommend that very young children not look at 3D images. That’s because, [in] young children, the muscles for the eyes are not fully formed… This is the same messaging that the industry is putting out with 3D movies, so it is a standard protocol. We have the same type of messaging for the [1990s Nintendo virtual reality machine] Virtual Boy, as an example."I wonder if this will apply to parallax barrier technology as much as to glasses-based 3D. It's my understanding that a part of the strain from the glasses is that there are two different image sources that the eyes have to navigate: the original image and the surface of the glasses. Ultimately, you're not looking at the original image at all, but rather the light as split and interpreted by the glasses.Parallax barriers, on the other hand, allow you to look directly at the source without any weird intermediary barriers like glasses lenses. Ideally, this *should* lessen eye strain...but, as you've said, for folks who are staring at a screen for hours daily, who knows what the impact will be. At best, a case of tech scare (anyone else remember when NES caused brain damage?); at worst, some serious physiological problems and unending lawsuits. Yikes!
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#11 Guest_2bigpigs

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Posted 27 June 2010 - 11:17 AM

I wonder if this will apply to parallax barrier technology as much as to glasses-based 3D. It's my understanding that a part of the strain from the glasses is that there are two different image sources that the eyes have to navigate: the original image and the surface of the glasses. Ultimately, you're not looking at the original image at all, but rather the light as split and interpreted by the glasses.Parallax barriers, on the other hand, allow you to look directly at the source without any weird intermediary barriers like glasses lenses. Ideally, this *should* lessen eye strain...but, as you've said, for folks who are staring at a screen for hours daily, who knows what the impact will be

I agree with that bit. But i haven't seen anything confirming the Parallax barrier stuff. And i was wondering. If you had to use the touch.Screen and your hand or something came inbetween the 3D screen and your eyes, Then...That would be strange and may cause readjusting eyes a lot, right? I've never played with a real DS though my sister did one day and it seemed OK but i like my hands to be in a certain position.The Input on this thing also seems new and awesome!! Gyroscope, Accelerometer- Are these inbuilt or add ons like guitar hero grip and wario ware stuff?Nintendo have given us a good handheld to play on; Now will the game developers meet the expectations we have for the 3DS?
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#12 Guest_useafo

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Posted 27 June 2010 - 11:40 AM

I heard that it's awesome device, but it will be expensive like 200$-250$
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#13 Guest_2bigpigs

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Posted 27 June 2010 - 01:57 PM

The PSP Go! Costs Arounf $250 too. And its just another PSP, Not even a new system. The 3DS has something utterly new and exciting which may well make it worth the money.
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#14 Guest_pinky_popo

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Posted 27 June 2010 - 09:17 PM

@2bigpigs: Yeah, just theoretically regarding the parallax barrier thing. The reason I'm pushing the parallax barrier thing, aside from that it's the primary current glasses-free 3D technology, is based on videos and reports from E3. It seems that 3D effects require users to be positioned "just right" and sometimes the 2D cameras are showing double-image renditions of the 3D image--both typical of parallax barrier technology.Your point about the hand coming between the touchscreen and the 3D screen is for sure! I just checked and my hand is always occluding the top screen when using the stylus. With pretty much any 3D technology, the idea is to get different images to each eye, so that would definitely create some annoying double- or partial-images. Kinda like the edge of a Magic Eye picture...and looking at something like that is bound to cause headaches. hmmmmmmmAbout the new input tech, it's ALL BUILT IN! Finally, a Nintendo product that doesn't require addons to get the most out of it! Even the original NES was pushing addons for games like Duck Hunt and *shudder* Gyromite.@useafo: Nintendo has actually not released any sort of price info, so whoever told you that is either misinformed or making it up. Because this is the first handheld of its kind, we really have no way to make any sort of informed estimate of what the price will be.Let me reiterate for all future readers: As of 27 June 2010, Nintendo has not released any pricing info on the 3DS!

Edited by pinky_popo, 27 June 2010 - 09:18 PM.

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#15 Guest_thekamek

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Posted 28 June 2010 - 04:38 AM

Let me reiterate for all future readers: As of 27 June 2010, Nintendo has not released any pricing info on the 3DS!

Right, but it's still fun to speculate. I've also heard the rumor that it might be more than 200USD, though personally I'm suspicious. The original DS retailed for 150, and it would be foolish of Nintendo to charge much more than that at launch. The original flew off the shelves, though, so 3ds won't retail for less than that. Of course, they could also tout the new technology and bump up the price. A PSP go is 250ish right? To stay competitive they can't just match the cost of a PSP, they'd have to undercut it a bit. Furthermore, Wii bundles are 200 now, so they wouldn't want to exceed that.All taken into account, a fair prediction might be 150-180.
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#16 Guest_ericnadon

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Posted 28 June 2010 - 05:16 AM

sounds exiting . i was happy with dsi :D:)
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#17 Guest_INyourFaces

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Posted 28 June 2010 - 05:51 AM

I'm Not :3. They are going to make it as a NDS final. And out comes the New Hand-Held of Nintendo in a couple of months (Probably just like the GBA~SP)
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#18 Guest_shiningnegro

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Posted 28 June 2010 - 02:59 PM

I'm Not :3. They are going to make it as a NDS final. And out comes the New Hand-Held of Nintendo in a couple of months (Probably just like the GBA~SP)

:) nah the 3DS isn't going to be like the GBA->SP switch. its almost like they took the Wii and stuck in the DS. The remakes of the n64 and snes games look sweet
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#19 Guest_cloudknight

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Posted 28 June 2010 - 03:49 PM

I am totally excited for the Nintendo 3DS I can't wait until it comes out so i can buy it. :)
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#20 Guest_Yanki-kun

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Posted 28 June 2010 - 07:19 PM

I've seen a video of the 3DS and it looks great.is like having a pocket 64. XDDD
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#21 Guest_pinky_popo

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Posted 28 June 2010 - 09:05 PM

All taken into account, a fair prediction might be 150-180.

Could be, could be...I think it'll really depend on how they go about pricing, though. If they want to keep it competitive with the PSP, probably under 200. If they go based on the rarity of the technology, though, I'd expect 250 minimum.Personally, although I'm hesitant to make any real estimate simply because this is so new, I feel like we'll see something on the higher end of the price spectrum. Satoru Iwata in an interview essentially said that the company didn't want to be selling at a loss the way Sony and Microsoft have done in the past. According to an IGN report, the technology has processing power far beyond that of the Wii, which retails for around $200 USD.My biggest worry regarding pricing is going to be the actual games. It's going to take a lot of development time and energy to be able to take advantage of the 3DS's potential power. Not only will designers be creating new 3D worlds, but they'll also have to configure the graphics to work with the glasses-free technology. Add to that the process of actually making games that incorporate the 3D aspect into gameplay... New DS games are selling for 20-30 and (real) Wii games are 30-50, so I wouldn't be surprised seeing games starting in the $40 price range.But again, because Nintendo hasn't released any price info and considering this is nothing like anything we've ever seen before, it's really tough to even try to guess at this point. *shrug*
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#22 Guest_2bigpigs

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Posted 29 June 2010 - 04:09 AM

Right, but it's still fun to speculate. I've also heard the rumor that it might be more than 200USD, though personally I'm suspicious. The original DS retailed for 150, and it would be foolish of Nintendo to charge much more than that at launch. The original flew off the shelves, though, so 3ds won't retail for less than that. Of course, they could also tout the new technology and bump up the price. A PSP go is 250ish right? To stay competitive they can't just match the cost of a PSP, they'd have to undercut it a bit. Furthermore, Wii bundles are 200 now, so they wouldn't want to exceed that.All taken into account, a fair prediction might be 150-180.

But the 3DS is so much more awsum than the Go!The go was just a PSP remake, Like the Dslite. It had a slight boost in specs and a new design but it was still a PSP with a Camera. The NDS sounds really cool so I would rather place it at $220-$250 but I don't know. And about the motion sensor. You have to swing your arms around when on your way to work and then bring it back to see what happened?You can't see the screen when swinging right? Then You're vulnerable tp the CPU. He shall beat you!!!!!I would think that Nintendo have gone through it all and will make sure that all games are playable.
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#23 Taurus87

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Posted 29 June 2010 - 10:00 AM

Hell yeah. After the first news, that nintendo was bringing a new handheld I wasn't that keen (although i did think that good games on the DS are getting more and more rare :C), but after the E3 and the trailers of Kid Icarus uprising and Resident Evil Revelations, my mind was perfectly blown. I don't care about the 3D effect much. Even if it works (up til now it's only "the emperor's new clothes" hearsay :/), it'll be only pretty gimmicky, but if the quality of the announced games keep up (DoA and SF4 FTW) then this li'l thing is going to be plain epic, 3D or not.
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#24 Guest_2bigpigs

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Posted 30 June 2010 - 05:17 PM

1 more question.Won't the player have to keep the screen and his head in the exact same position all the time he is playing? That means no moving it about when your hands begin to get numb. I guess that's why you can turn 3D off,

There isn't so much to say about the physicality of the system outside of the analog nub. It's larger and moves further than the PSP equivalent

Good to hear. I hate the PSP analog stick at times. It hurts my very flexible thumb.

Edited by 2bigpigs, 30 June 2010 - 05:20 PM.

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#25 Guest_pinky_popo

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Posted 01 July 2010 - 03:19 AM

Won't the player have to keep the screen and his head in the exact same position all the time he is playing?

If they're using parallax barrier, then it's got about a 30° angle of visibility. Looking at the screen from outside that angle will produce a double-image effect. But honestly, 30° is a reasonably sized view area. If you want to see how big that is, take out a piece of paper and trace a circle on it. Fold the circle in half, then fold that half into thirds: that's 30 degrees. You can place the triangle on the lower screen of your DS if you want to see how that translates to application.I want to believe that Nintendo has some way to improve that, but I'm not sure how it would be physically possible. Although I didn't believe that high-speed computer buses were possible, but apparently the super hot ones can surpass 20GB/s. WILD!
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