You have already clicked the download link. If you need to download again, please click here to reset the link.

Yu-Gi-Oh Reshef of Destruction: Reviews

Select Author:

Game Score: 3/10

I recall playing this game with my neighbour before, some time after he got The Sacred Cards...

So, here we have Reshef of Destruction, which takes place in an alternate continuity after the events of The Sacred Cards. Looking through the reviews I find that many sing praises of this... but I doubt this.

Plot: 7/10
The plot kicks off when you realize Yugi's Milennium Puzzle (along with the several other Milennium Items) have been stolen, and the 3 God cards turned to stone. You end up travelling to different places across the world to find the remaining Milennium Puzzles and revive the God cards, but at the same time you gradually discover there's more to that. The story is pretty good, calling back old characters if you keep up with the anime, but this could be the only saving grace of this game...

Graphics: 6/10
Eh, it's the same as its prequel. You can clearly see the monster's ATK and DEF, its "element", the number of Tributes required, what kind it is, and whether it's face-up or down.

The overworld graphics are also pretty much the same, with the only difference now being that in conversations you get portraits instead that change depending on the character's mood or tone. A nice touch. Other than that, there isn't much to say about the graphics that differentiates it greatly from The Sacred Cards.

Gameplay: 2/10
Unfortunately, the great plot gets killed off when the gameplay kicks into full effect. Similar to the Sacred Cards, some monsters have very different effects compared to their real-life versions, Trap Cards activate only when your opponent attacks or fills their requirement, etc. Your hand size is also limited to 5 and you don't draw if you have hit that limit, and the only monsters accessible in either Graveyard are the last ones to be sent there. However, the game also introduces continuous effects, which give a significant change in gameplay compared to The Sacred Cards. For example, Destiny Board will continue to place Spirit messages there, unlike last time where u had to place them all yourself.

You'll also notice (if you've played far enough) that there's new limitations when building your Deck. While The Sacred Cards got kinda broken (e.g. 3 Torrential Tributes at a really low card cost each), Reshef of Destruction fixes this, allowing 1 Torrential Tribute in the Deck, for one, and raising the card costs so that you cannot abuse these so easily.

Fair enough, but if only THE OPPONENT were subject to this as well! Over the course of the game you realize that your opponent has much more Deck capacity and Duelist level than you could hope to achieve without wasting several hours grinding your way to that rank. How fast do you level? About 1 unit of deck capacity per duel against a repeatable opponent. It would be excusable if the leveling rate in the previous game was kept, because this means it will be ridiculously tedious to even put some decent cards into your Deck without resorting to cheats. Oh, and the best part? Your opponent is not restricted by the limit list AT ALL. Imagine if your opponent could sling 3 copies of an immensely powerful card at you whilst you were stuck with 1 copy.

Then we get to the Life Points. Your LP carries out across the Duels unless you go back home and save - that's very bad when you're going against multiple opponents in a row and don't have many healing cards on you. And once you approach the end of the game the opponents are getting a bit unfair, having a starting advantage in LP over you as well. Running into several of them in a row? You can predict the results.

Oh, and about the continuous effects? For each action made, a little cursor scrolls through the field, searching for these effects and activating them. Not so bad, until you get several continuous effects on the field at once, which eats up a lot of time in a duel.

Overall: 3/10
Good plot gets dragged down severely by an imbalanced system. I advise against getting this game unless you are incredibly patient and have a lot of time to dedicate to the level-grinding.

Post Review

Guests cannot post reviews, Please login or register if u wish to post a review about this game.

 
Message Boards and Forums Directory