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Professor Heinz Wolff's Gravity: Reviews

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Game Score: 5/10

*ShadowPirater's Review - Professor Heinz Wolff's Gravity*

Professor Heinz Wolff's Gravity is a puzzle game that revolves around taking advantage of physics to push a button.
You're given a
n environment/room and an assortment of bricks and/or marbles. (Occasionally you'll also get a strange little cart.) Your goal is to push a button somewhere in the room using the items you're given.

== Graphics - 7/10 ==
The illustrated backgrounds for the rooms are occasionally interesting, but most of the environment and items you get look the same from puzzle to puzzle. Occasionally, if you set an item down in a way that interferes with the environment, it will twitch and may affect any other items it touches.

== Sound - 4/10 ==
The background music and the sound effects are irritatingly repetitive. The menu music sounds particularly creepy and was even a bit unsettling. As for the sound effects, all I ever heard was the sound of the marbles rolling. It sounds like a skateboard rolling on asphalt at a constant speed and didn't sound any different if the marble was rolling quickly or slowly.

== Gameplay - 5/10 ==
One of the largest problems I had with this game was that it seemed to lack a deterministic physics engine. Since the items occasionally twitch, it changes the outcomes of your setup and may not actually hit the button even though the setup should work. I've occasionally resorted to redoing my setups several times before I could get it to push the stupid button. Otherwise, the puzzles themselves seems entertaining enough, though by the end of the game, it was getting relatively repetitive. The puzzles don't seem to be sorted in any difficulty order as well. The five sandbox levels and three mini-games were somewhat entertaining and held my attention for a few minutes longer than any one puzzle did, but that's not what the game was made for.

== Replay Value - 6/10 ==
I doubt I'll ever touch this game again, honestly. The puzzles were interesting while they lasted, and I redid a few of them just to see if another method works, but most of them have only a few ways of accomplishing the goal without having to rely on luck. The five sandbox levels are somewhat entertaining, but they are very limited and only held my attention for a few minutes. The mini-games are more likely to get the most replays since getting the high score may actually require some skill.

== Overall - 5/10 ==
I wouldn't recommend buying this game. It's worth maybe one playthrough if you're into physics simulation games, but there are so many better ones out there. If you have to get this game at all, I'd say go for the PC or Wii editions instead since they have more sandbox levels and mini-games. The PC edition also comes with an editor so that you can make your own levels. Since the DS edition lacks that, it doesn't have all that much going for it. Overall, it was a mediocre game that took me three nights of boredom to finish.

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